21.09.2009, 16:39
I have 2 questions
1) What difference does returning 0 in OnDialogResponse make as opposed of to 1?
2) What is going on with AllowInteriorWeapons? People have mentioned it not working and I have noticed it doesn't work. I thought about it having been removed because there is SetPlayerArmedWeapon now which does the same thing. But it hasn't been announced unlike EnableTirePopping and SetDisabledWeapons etc being removed?
1) What difference does returning 0 in OnDialogResponse make as opposed of to 1?
2) What is going on with AllowInteriorWeapons? People have mentioned it not working and I have noticed it doesn't work. I thought about it having been removed because there is SetPlayerArmedWeapon now which does the same thing. But it hasn't been announced unlike EnableTirePopping and SetDisabledWeapons etc being removed?