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SetPlayerFacingAngle on player TP in property system is bugged, worked on 0.2x, not working correctly in 0.34-RC6-2. I saw a fix, but it doesnt shoow as fixed.. there is offset in seted angle for 90 degrees 2/3 times tried on random TPs.
Posts: 79
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Actually, this is for if they're successful.
Posts: 113
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SetPlayerPos won't work on player standing on a vehicle. He will remain on it.
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GetPlayerWeaponData just NEEDS to be fixed..
sorry to say it like this, but anything I want to make that involves weapons, is impossible...
if you think this isn't a major bug and it won't get fixed in 0.3:
can anyone post here pls tell me When this bug occurs?
I tried to get to know when it does,.. it seems to happen when you scroll weapons, but it's just so randomly?
there is no specific Action that causes the bug.. ?
or is the problem just that you don't know how to fix it?
it looks like when it returns 0 or -1, I still see the correct ammo in the HUD
so I guess there's nothing wrong with GTA itself, so the problem should be fixable?
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Well I am only saying what Kye told me. It used to be 65535 until 0.3RC2. But it is certainly not a bug. Just run the command a few times and one of the results will be correct.
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Well if you change weapons it is obviously going to be different. And melee weapons don't have ammo so they always return -1.
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Weapon slots 0, 1, 10, 11, 12 will always give -1 for the ammo but those weapons don't have ammo. Any other weapon slot will return -1 if the server doesn't recieve the client data fast enough so that it doesn't know the results.
Posts: 318
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OnPlayerRequestClass is still called twice when a player connects and when they press F4 and die. This is really annoying.