Posts: 1,506
Threads: 13
Joined: Jun 2015
10.06.2018, 06:55
(
Последний раз редактировалось Logic_; 26.06.2018 в 18:42.
)
Current Version: V1 Build 4
| Original Thread: Click me!
Information:
Click me!
All guidance can be found here!
Update Log:
Click me!
To Do List:
1. Cleanup all functions and improve indentation further
2. Textdraws/ useless code cleanup
Converting .INI maps to the new system:
You can use the
convert.pwn and use it a filter-script to move your .INI map to the database. You also might need to change the MAX_MAPS definition value.
Reasons to use:
1. SQLite! Faster and better than other file saving systems.
2. Optimized code - Almost everything has been rewritten to suit the new standards.
3. Cleaner code - Code repetition has reduced a lot and is now a lot more cleaner
4. Providing bug fixing support!
Note(s):
1. Use Zeex's/ Community's Compiler
Download Link:
Click me!
Posts: 102
Threads: 2
Joined: Jul 2017
Posts: 1,506
Threads: 13
Joined: Jun 2015
11.06.2018, 21:12
(
Последний раз редактировалось Logic_; 11.06.2018 в 21:47.
)
Thank you everyone for your comments.
Will release an update with quite lots of changes! Stay tuned.
EDIT: Released V1 Build 2.
Posts: 1,506
Threads: 13
Joined: Jun 2015
Quote:
Originally Posted by bruxo00
I've looked at the code, it seems well organized, but one thing:
Код:
if (PRESSED(KEY_WALK))
{
if (pInfo[playerid][pTeam] == TEAM_ZOMBIE)
{
if (pInfo[playerid][pClass] == MUTATEDZOMBIE)
{
}
}
}
Why do you have so many if statments built like this? And not like this:
Код:
if (PRESSED(KEY_WALK) && pInfo[playerid][pTeam] == TEAM_ZOMBIE && pInfo[playerid][pClass] == MUTATEDZOMBIE)
{
}
|
Indeed - I've yet to touch the OnPlayerKeyStateChange function and others.
Posts: 1,506
Threads: 13
Joined: Jun 2015
Posts: 1,506
Threads: 13
Joined: Jun 2015
Quote:
Originally Posted by Mobtiesgangsa
i can not compile this gamemode reason
|
Use Zeex's compiler.
Posts: 1,506
Threads: 13
Joined: Jun 2015
V1 Build 4 released!
PHP код:
1. Added new terrorist bomb system
2. Added new doctor shield system
3. Patched an issue with terrorist bomb system
4. Added an array that stores the map name, can be useful for '/maps' command.
Posts: 82
Threads: 15
Joined: Mar 2018
Where your prison roleplay script
Posts: 155
Threads: 36
Joined: Oct 2016
Reputation:
0
27.06.2018, 21:22
(
Последний раз редактировалось Mobtiesgangsa; 27.06.2018 в 22:08.
)
i would like to inform you there is a defect while creating users table i had to add it manual
EDIT: users that register is not added correctly to the specified tables
Players name
registered players are not saved to SQLite properly
No login shows for registered players
Maps are all added properly
there is a bug on Script its self i could specifi more only on discort or skype