[FilterScript] bR SpeedoMeter
#1

INTRODUCTION:
hello guys i was getting bored so i thought to make something special so here i created an bR SpeedoMeter its have many features i hope you like that.

Features:
* Added Vehicle Name
* Added Speed System
* Added Gear System
* Added Light System

Commands:
*/lights
*/veh


Credits:
*samp
*zcmd
*sscanf
*me


Pictures:





Codes:
*PasteBin

Bugs:
* not got any if you get tell me.

i hope you like the work
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#2

The identation is messed up
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#3

Quote:
Originally Posted by willbedie
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The identation is messed up
ok bro
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#4

Nice work. Looks good.

+rep
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#5

Quote:
Originally Posted by Wherethescripters
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Nice work. Looks good.
Thanks bro
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#6

Prety Good!
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#7

Quote:
Originally Posted by Nizarh
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Prety Good!
thnx
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#8

You didn't do your homework at all this function is incorrect but you can easily find the correct function on the forums.

Code:
Float:GetPlayerSpeed(playerid)
{
    new Float:px, Float:py, Float:pz;
    GetVehicleVelocity(GetPlayerVehicleID(playerid), px, py, pz);
    return floatsqroot(floatpower(floatabs(px), 2.0) + floatpower(floatabs(py), 2.0) + floatpower(floatabs(pz), 2.0)) * 100;
}
You are also wasting player textdraws and doing extra work when a lot of them should just be global textdraws.

Code:
public OnPlayerDisconnect(playerid, reason)
{
    speedohide(playerid);
    return 1;
}
This does nothing at all.
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#9

Quote:
Originally Posted by Pottus
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You didn't do your homework at all this function is incorrect but you can easily find the correct function on the forums.

Code:
Float:GetPlayerSpeed(playerid)
{
    new Float:px, Float:py, Float:pz;
    GetVehicleVelocity(GetPlayerVehicleID(playerid), px, py, pz);
    return floatsqroot(floatpower(floatabs(px), 2.0) + floatpower(floatabs(py), 2.0) + floatpower(floatabs(pz), 2.0)) * 100;
}
You are also wasting player textdraws and doing extra work when a lot of them should just be global textdraws.

Code:
public OnPlayerDisconnect(playerid, reason)
{
    speedohide(playerid);
    return 1;
}
This does nothing at all.
Ok sir edited
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#10

Good!
Can I Edit This And Post In Forum?
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