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Encryption is not possible. Why? Because the game needs the unencrypted data. You can't pass an encrypted model to the game because it won't know how to display it. You can send the model encrypted, you can store it on disk encrypted. But the moment you need to load it, you need to decrypt it. This means you need to be sent the decryption key. If you are sending the key to everyone, what was the point in encrypting it in the first place? They can either: 1) Use the key and decrypt it themselves or 2) wait for the game to load the model and pull it out of memory.
And don't say "yes, but only experts will be able to do that", because we all know that those experts will release a one-click tool for everyone to use within 7 minutes.
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i want my little pony samp rp
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so if server get catched that it using ripped content so they get blocked on internet/hosted list and from websites which show sa-mp servers? just askin
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There's no reason why we should encrypt stuff like skins, just create a section for public releasement of original content, I'm really excited to get some skills on blender and 3dsmax and release content based on game cutscenes, I'm a really fan of extracting these kind of things, not fucking up the game with random unrelated content.
Also Kye, let's say that I joined a server that has unrelated content like skins ripped from another game, there is gonna be any direct way to report these kind of servers? I want to believe that it won't happen because people would just release cool GTA:SA related models in a possible new section for models developments/releases, but if that happens, should I report by
Contact Us page or Private Message?
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All the more reason this update should've never happened for SA:MP. It just needlessly complicates things in all aspects. I personally love seeing this mod getting updated but this one update were maybe better to be left out.
Thanks for this mod Kalcor.
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The way I see it is that these DayZ servers are dead now. 0.3.8 was a good way to get their activity back up but since they can't use DayZ objects I assume they'll be dead quickly.
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I respect this rule but how we can protect our own models for not being used?
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Quote:
Originally Posted by Admigo
I respect this rule but how we can protect our own models for not being used?
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Same goes for website design, you can't protect your files if you publish them publicly. You can more than easily download a HTML and CSS file. You can easily go to documents,gta as,SAMP,cache and copy paste
It's just how internet works
Posts: 625
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Joined: Nov 2011
Quote:
Originally Posted by Admigo
I respect this rule but how we can protect our own models for not being used?
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As Kalcor already mentioned, if someone steals and uses your shit, you can report them and get their server blacklisted.