21.08.2017, 22:16
Codes:
Code in my gamemode:
ELC_AC_BASE Include(Anticheat)
Answers from Crashdetect:
їHelp?
Code in my gamemode:
Код:
public OnVehicleDeath(vehicleid, killerid)
{
printf("%s destroyed", VehicleNames[VehicleModel[vehicleid]-400]);
if(IsValidVehicle(vehicleid))
{
new Nombre[24], Dueno;
for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
GetPlayerName(i, Nombre, sizeof(Nombre));
if(GetPlayerVehicleAccess(i, vehicleid))
{
Dueno = i;
}
}
SFM(Dueno, COLOR_WHITE, "Your %s were destroyed. The goberment sent it to it's parking, but not at all repaired.", VehicleNames[VehicleModel[vehicleid]-400]);
vHealth[vehicleid] = 500.0;
}
return 1;
}
Код:
public OnVehicleDeath(vehicleid, killerid)
{
CheatVehicleInfo[vehicleid][elc_vX]=0;
#if defined INCLUDE_BASE_MODE
return CallLocalFunction("ELC_AC_OnVehicleDeath", "dd",vehicleid, killerid);
#else
return 1;
#endif
}
/*----------------------------------------------------------------------------*/
#if defined INCLUDE_BASE_MODE
//ALS_SYSTEME --------------------
#if defined _ALS_OnVehicleDeath
#undef OnVehicleDeath
#else
#define _ALS_OnVehicleDeath
#endif
#define OnVehicleDeath ELC_AC_OnVehicleDeath
forward ELC_AC_OnVehicleDeath(vehicleid, killerid);
#endif
Код:
[17:19:28] [debug] Run time error 4: "Array index out of bounds" [17:19:28] [debug] AMX backtrace: [17:19:28] [debug] #0 00066214 in public ELC_AC_OnVehicleDeath (vehicleid=12, killerid=0) at F:\Users\ByMatt20030\Desktop\San Jose\Scrath-RP 0.0.20\gamemodes\S-RP_Traducida.pwn:1390 [17:19:28] [debug] #1 native CallLocalFunction () from samp-server.exe [17:19:28] [debug] #2 00059df4 in public OnVehicleDeath (vehicleid=12, killerid=0) at F:\Users\ByMatt20030\Desktop\San Jose\Scrath-RP 0.0.20\pawno\include\ELC_AC_BASE.inc:1186



