Cooperation mode
#1

So I've been working on it for some time. As you might see, the main objective is to smoke cops. Here's a little demo, enjoy!
(Features NPCs)

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#2

I am going to have to call bullshit on this video because the cars behave too intelligently and the real indicator was when the cop hits that post. If it was a real NPC it would just go right through that post that tells me it is players driving.
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#3

wha,the video is not available
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#4

Quote:
Originally Posted by Pottus
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I am going to have to call bullshit on this video because the cars behave too intelligently and the real indicator was when the cop hits that post. If it was a real NPC it would just go right through that post that tells me it is players driving.
This video is very similar and was created with NPC recordings. Of course it's always the same track, but that doesn't make it not fun.
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#5

Quote:
Originally Posted by cdoubleoper
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So I've been working on it for some time. As you might see, the main objective is to smoke cops. Here's a little demo, enjoy!
(Features NPCs)

Nice!
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#6

lol 1:08
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#7

Looks nice
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#8

Quote:
Originally Posted by Pottus
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I am going to have to call bullshit on this video because the cars behave too intelligently and the real indicator was when the cop hits that post. If it was a real NPC it would just go right through that post that tells me it is players driving.
I really like your response, it was supposed to look intelligent while it's not!
These are actually legit NPCs with pre-recorded routes but the outcome will be different every time though. The whole concept is very simple - players are supposed to shoot cop cars & once they do - NPC disconnects and so the car stops (as might see on the video - i.e. the first Ranger) and explosion appears.
If the player decides not to kill them, they will eventually crash somewhere or ram the player causing game over.

I didn't finish the project, maybe someone in the future could grab the concept and build something great.
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#9

Quote:
Originally Posted by cdoubleoper
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I didn't finish the project, maybe someone in the future could grab the concept and build something great.
I'll maybe attempt something alike, not in the near future though.
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#10

Interesting, good luck.
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