09.08.2009, 14:52
Dear SA-MP users!
I made this little map...
Just for all of you users..
It's made for any Roleplay servers..
But, you can use it no matter what kind of GM you guys run..
- Rate it from 0-10 please..
This is my first work..
100% working...
Pictures:
Copy this code, paste it under all of your 'Addstaticvehicle' in your GM..I made this little map...
Just for all of you users..
It's made for any Roleplay servers..
But, you can use it no matter what kind of GM you guys run..
- Rate it from 0-10 please..
This is my first work..
100% working...
Pictures:
Code:
//Coastguard at Bayside - Made by Gr3gersen for free use CreateObject(16362, -2277.452637, 2245.737061, 3.105337, 0.0000, 0.0000, 0.0000); CreateObject(8947, -2255.917236, 2295.558105, 6.872994, 0.0000, 0.0000, 180.0000); CreateObject(12950, -2282.461426, 2271.433350, 2.061114, 0.0000, 0.0000, 90.0001); CreateObject(12950, -2288.338135, 2266.694824, 2.075753, 0.0000, 0.0000, 0.0003); CreateObject(11496, -2286.484375, 2262.177979, 0.394469, 0.0000, 0.0000, 0.0000); CreateObject(11496, -2286.474121, 2246.254883, 0.388930, 0.0000, 0.0000, 0.0000); CreateObject(11496, -2286.482422, 2230.277344, 0.378341, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2288.778076, 2222.369385, 1.142663, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2282.089355, 2222.378662, 1.157123, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2273.504639, 2227.686523, 0.947785, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2273.498535, 2233.688232, 0.947785, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2273.475098, 2239.696289, 0.946646, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2273.522461, 2245.689697, 0.946646, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2273.495850, 2251.697510, 0.971646, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2273.526367, 2257.709229, 0.947785, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2273.516113, 2263.702881, 0.971646, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2263.412842, 2307.896484, 4.384537, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2248.639648, 2307.948486, 4.376823, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2252.108398, 2307.950439, 4.376823, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2259.786133, 2307.941650, 4.376823, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2263.466797, 2283.398682, 4.438342, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2239.998291, 2314.242676, 7.111198, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2215.268555, 2314.240967, 7.111198, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2215.267822, 2339.447021, 7.111198, 0.0000, 0.0000, 0.0000); CreateObject(1215, -2239.985840, 2338.996826, 7.111198, 0.0000, 0.0000, 56.2500); CreateObject(1468, -2286.387207, 2272.049561, 5.248741, 0.0000, 0.0000, 0.0000); CreateObject(1468, -2286.395020, 2272.052490, 6.670519, 0.0000, 0.0000, 0.0000); CreateObject(1218, -2288.504883, 2232.745361, 1.070032, 0.0000, 0.0000, 0.0000); CreateObject(1218, -2288.524902, 2231.935791, 1.070032, 0.0000, 0.0000, 0.0000); CreateObject(1218, -2287.831299, 2232.315918, 1.070032, 0.0000, 0.0000, 0.0000); CreateObject(1218, -2288.544434, 2232.320557, 2.145031, 0.0000, 0.0000, 0.0000); CreateObject(1686, -2283.716553, 2269.897949, 0.607771, 0.0000, 0.0000, 270.0000); //Cars at CoastGuard AddStaticVehicle(490,-2252.2188,2288.1846,4.9455,43.1916,158,158); // CoastGuard FBI1 AddStaticVehicle(490,-2252.3884,2293.9243,4.9414,43.9726,158,158); // CoastGuard FBI2 AddStaticVehicle(416,-2260.1279,2290.5093,4.9707,1.5305,158,158); // CoastGuarde Ambulance1 AddStaticVehicle(500,-2260.6885,2300.5310,4.9173,1.0807,158,158); // CoastGuard Jeep1 AddStaticVehicle(472,-2276.6064,2260.5754,0.1344,271.1895,1,158); // CoastGuard CBoat1 AddStaticVehicle(472,-2276.5854,2254.6055,0.2831,268.5601,1,158); // CoastGuard CBoat2 AddStaticVehicle(472,-2277.1765,2248.6238,0.2399,269.6135,1,158); // CoastGuard CBoat3 AddStaticVehicle(472,-2276.5544,2242.8992,0.1242,270.3232,1,158); // CoastGuard CBoat4 AddStaticVehicle(446,-2276.2915,2267.3450,-0.4886,270.6741,1,158); // CoastGuard Boat1 AddStaticVehicle(446,-2274.5200,2236.8804,-0.4483,88.5602,1,158); // CoastGuard Boat2 AddStaticVehicle(446,-2276.3013,2230.3281,-0.3164,266.0263,1,158); // CoastGuard Boat3 AddStaticVehicle(563,-2227.4526,2327.8679,8.2514,1.6029,158,1); // CoastGuard Raindance //End of Coastguard at Bayside - Made by Gr3gersen