gate cmd error
#1

Hello,
i got a problem that when every i use gate cmd it says u r not admin or owner of the gate even if i am admin plzz help me
Код:
CMD:gate(playerid, params[])
{
	//  Gates
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
	new done;
	for(new idx=1; idx<MAX_GATES; idx++)
	{
 	   new Float:cur[3];
	   if(GateInfo[idx][gModel])
		{
		    GetDynamicObjectPos(GateInfo[idx][gGate], cur[0], cur[1], cur[2]);
            if(PlayerInfo[playerid][Level] != 8 || GateInfo[idx][gOwner] != name[playerid] ) return SendClientMessage(playerid, -1, "You aren't the owner or admin level 8");
            if(IsPlayerInRangeOfPoint(playerid, 8, cur[0], cur[1], cur[2]) || IsPlayerInRangeOfPoint(playerid, 8, GateInfo[idx][gCX], GateInfo[idx][gCY], GateInfo[idx][gCZ]) || IsPlayerInRangeOfPoint(playerid, 8, GateInfo[idx][gOX], GateInfo[idx][gOY], GateInfo[idx][gOZ]))
		      {
				if(strlen(GateInfo[idx][gPassword]))
				{
					if(sscanf(params, "s[256]", params)) return SendClientMessage(playerid, 0xFFFFFF00, "USAGE: /gate [password]");
					if(strcmp(params, GateInfo[idx][gPassword])) return SendClientMessage(playerid, -1, "Invalid gate password.");
					if(!GateInfo[idx][gStatus])
					{
						GateInfo[idx][gStatus] = 1;
						MoveDynamicObject(GateInfo[idx][gGate], GateInfo[idx][gOX], GateInfo[idx][gOY], GateInfo[idx][gOZ], GateInfo[idx][gSpeed], GateInfo[idx][gORX], GateInfo[idx][gORY], GateInfo[idx][gORZ]);
						done=1;
						break;
					}
					else
					{
						GateInfo[idx][gStatus] = 0;
						MoveDynamicObject(GateInfo[idx][gGate], GateInfo[idx][gCX], GateInfo[idx][gCY], GateInfo[idx][gCZ], GateInfo[idx][gSpeed], GateInfo[idx][gCRX], GateInfo[idx][gCRY], GateInfo[idx][gCRZ]);
						done=1;
						break;
					}
				}
				else
				{
					if(!GateInfo[idx][gStatus])
					{
						GateInfo[idx][gStatus] = 1;
						MoveDynamicObject(GateInfo[idx][gGate], GateInfo[idx][gOX], GateInfo[idx][gOY], GateInfo[idx][gOZ], GateInfo[idx][gSpeed], GateInfo[idx][gORX], GateInfo[idx][gORY], GateInfo[idx][gORZ]);
						done=1;
						break;
					}
					else
					{
						GateInfo[idx][gStatus] = 0;
						MoveDynamicObject(GateInfo[idx][gGate], GateInfo[idx][gCX], GateInfo[idx][gCY], GateInfo[idx][gCZ], GateInfo[idx][gSpeed], GateInfo[idx][gCRX], GateInfo[idx][gCRY], GateInfo[idx][gCRZ]);
						done=1;
						break;
                     }
				}
		   }
		}
    }
	if(!done) SendClientMessage(playerid, -1, "You aren't near a gate you can open.");
    return 1;
}
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#2

bump i need fast help
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#3

On phone so cba giving fancy explanations.

if(PlayerInfo[playerid][Level] <= 8 && GateInfo[idx][gOwner] != name[playerid] )

<= because u might in the future have a lvl 9 rank
&& because you only send the message if both statements are false, aka not administration and not owner

Edit: nigga don't bump it, it's only been 40 minutes we ain't ur slaves
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#4

Quote:
Originally Posted by Hansrutger
Посмотреть сообщение
On phone so cba giving fancy explanations.

if(PlayerInfo[playerid][Level] <= 8 && GateInfo[idx][gOwner] != name[playerid] )

<= because u might in the future have a lvl 9 rank
&& because you only send the message if both statements are false, aka not administration and not owner

Edit: nigga don't bump it, it's only been 40 minutes we ain't ur slaves
No I Want That If Player Is Admin Or Owner Of The Gate Then He Can open gate.i don't want to send message if both statements are false i want to send message if any one statement is wrong
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