03.09.2009, 08:14
it's not a stupid answer, if you think that ALL the script use a cicle from 0 to MAX_PLAYERS
So:
if max players are 100
if currenly players are 100
if currently bots are 10
remember that bots have their univocal ID
the cicle will take from 0 to 100
but the effective MAX ids are to 109 because:
100 are players + 10 bots = 110 (-1 because count starts from 0 not from 1)
The last 10 players will be not included to the cicle...
So:
if max players are 100
if currenly players are 100
if currently bots are 10
remember that bots have their univocal ID
the cicle will take from 0 to 100
but the effective MAX ids are to 109 because:
100 are players + 10 bots = 110 (-1 because count starts from 0 not from 1)
The last 10 players will be not included to the cicle...