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Yeah sync seems a little wierd.
One error i came across is when i used the /fight [style] command when i tried to fight it crashed my game and closed it.
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Big vehicles like Roadtrain + Trailers are stuck in the ground when spwaning them
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Tripple posting, I also don't see anything in this picutre?
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Well look at the menu, it looks weird (so little) so I think its some bug.
It looked normal in 0.2X
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Nah, SetMenuColumnHeader always had this, I myself stopped using this because of that issue.
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TextDrawDestroy never works for me in 0.3X
(it's not my script.. because in 0.2 it worked great)
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Trucks and trailers are still not synced enough. If you are far from a truck with a trailer attached you can't see the trailed but when you get closer it suddenly appears.
Double-O-Seven
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Quote:
Originally Posted by °ғαιιοцт°
TextDrawDestroy never works for me in 0.3X
(it's not my script.. because in 0.2 it worked great)
|
I've got the same problem... doesn't work in 0.3, works great in 0.2X
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Yes, same here.
Besides, fighting styles are a bit crashy. Actually they crash A LOT compared to the rest of 0.3. Especially style 7, for me.
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I don't know if these things already have been posted (don't even know if its a bug lol) but I'll post them here:
- Sometimes I fall trough the ground when I'm in an interior
- Some of my friends crashed when they were drinking/smoking
- Some also crashed when they were walking?
- When I did /rcon gmx I lost connection and server turned off? (dunno if bug)
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@TimmehBoy: The Game Mode Restart rCon function works fine for me. I can confirm the crashes while walking/driving around and the fall trough the ground bug.
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NPC are not able to connect to the server if there is a password. I think that a password parameter should be to the ConnectNPC function.
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"public OnNPCSpawn()" is called twice.
"print & printf" compiles but does not run in npcmodes.