Textures as textdraw
#1

Hi SA-MP forum!

I have a bit of a problem, I want to display a texture as a textdraw. The problem is that it is not pre-defined like "hud:radar_waypoint" or "splash1plash1". It is just a random texture from a model, It is possible the display a model as a textdraw so I think it is possible somehow.

The specific texture I'm talking about:
8432 "shop06_lvs" "ws_Transfender_dirty"
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#2

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#3

No its not possible to render texture as textdraw. You can render only a whole object and then again you can not apply texture to that object. Only way would be to freeze player and its camera and create player object with that texture.
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