Textures as textdraw - Printable Version
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Textures as textdraw -
R1Titan - 13.02.2017
Hi SA-MP forum!
I have a bit of a problem, I want to display a texture as a textdraw. The problem is that it is not pre-defined like "hud:radar_waypoint" or "splash1
plash1". It is just a random texture from a model, It is possible the display a model as a textdraw so I think it is possible somehow.
The specific texture I'm talking about
:
8432 "shop06_lvs" "ws_Transfender_dirty"
Re: Textures as textdraw -
R1Titan - 13.02.2017
bump
Re: Textures as textdraw -
DRIFT_HUNTER - 13.02.2017
No its not possible to render texture as textdraw. You can render only a whole object and then again you can not apply texture to that object. Only way would be to freeze player and its camera and create player object with that texture.