26.01.2017, 06:03
Hello Everybody,
I have got a problem with my Fuel System ..
I guess it is a Timer matter ..
The problem is that when I do /refuel , I keep geting this Message every second : "Your vehicle's tank has been refilled for $100.", then my money keeps getting reduced by 100$ at every message,
And I don't even get any fuel !!! ...
So, I thought That I have to Kill The Timer RefuelingVehicleTimer .. But I've already this in the StopRefueling stock :
I'm not really familiar with the timers ...
So, Let me just show you some code :
The Command :
Refill (callback)
stock StopRefueling :
Can anyone, please, help me with this ?
I'm really stuck ..
Thanks in advance.
_
I have got a problem with my Fuel System ..
I guess it is a Timer matter ..
The problem is that when I do /refuel , I keep geting this Message every second : "Your vehicle's tank has been refilled for $100.", then my money keeps getting reduced by 100$ at every message,
And I don't even get any fuel !!! ...
So, I thought That I have to Kill The Timer RefuelingVehicleTimer .. But I've already this in the StopRefueling stock :
Код:
KillTimer(RefuelingVehicleTimer[playerid] = 6000);
So, Let me just show you some code :
The Command :
Код:
CMD:refuel(playerid, params[])
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(engine == VEHICLE_PARAMS_ON) return SendClientMessageEx(playerid, COLOR_RED, "You need to shut off the engine before filling up (Press 'N').");
if(!IsAtFuelStation(playerid)) return SendClientMessageEx(playerid, COLOR_RED, "You're not at a fuel station.");
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel.");
if(VehicleFuel[vehicleid] >= 100.0) return SendClientMessageEx(playerid, COLOR_RED, "This vehicle's tank is already full.");
if(RefuelingVehicle[playerid] == 1) return SendClientMessageEx(playerid, COLOR_RED, "You are refilling your vehicle's tank.");
SendClientMessageEx(playerid, COLOR_WHITE, "Refueling your vehicle's tank, please wait.");
RefuelingVehicle[playerid] = 1;
RefuelingVehicleTimer[playerid] = SetTimerEx("ReFill", 1000, true, "i", playerid);
}
return 1;
}
Код:
forward ReFill(playerid);
public ReFill(playerid)
{
if(!IsAtFuelStation(playerid) || !IsPlayerInAnyVehicle(playerid) || VehicleFuel[GetPlayerVehicleID(playerid)] >= 100.0 || GetPlayerCash(playerid) < 1)
{
StopRefueling(playerid);
}
else
{
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
if(engine == VEHICLE_PARAMS_ON) return StopRefueling(playerid);
VehicleFuel[GetPlayerVehicleID(playerid)] += 1.0; RefuelingVehiclePrice[playerid] += 30;
if(VehicleFuel[GetPlayerVehicleID(playerid)] >= 100.0) VehicleFuel[GetPlayerVehicleID(playerid)] = 100.0;
}
return true;
}
Код:
stock StopRefueling(playerid)
{
GivePlayerCash(playerid, -100);
SendFormattedMessage(playerid, COLOR_WHITE,"Your vehicle's tank has been refilled for $100.");
new mypoint = -1;
for (new i=0; i<MAX_POINTS; i++)
{
if(strcmp(Points[i][Name], "Fossil Fuel Company", true) == 0)
{
mypoint = i;
}
}
for(new i = 0; i < sizeof(FamilyInfo); i++)
{
if(strcmp(Points[mypoint][Owner], FamilyInfo[i][FamilyName], true) == 0)
{
FamilyInfo[i][FamilyBank] = FamilyInfo[i][FamilyBank]+(RefuelingVehiclePrice[playerid]/10);
}
}
RefuelingVehicle[playerid] = 0; RefuelingVehiclePrice[playerid] = 0; KillTimer(RefuelingVehicleTimer[playerid] = 6000);
return true;
}
Can anyone, please, help me with this ?
I'm really stuck ..
Thanks in advance.
_



