I saw the function "LoadModelSelectionMenu" which i am using to create cloth menu, i still couldnt figure out how can i amke the same thing for caps / hats etc
	
	
	
	
		
	
 
 
	
	
	
		
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		This is a board to ask for scripting assistance, not requuests.
	
	
	
	
		
	
 
 
	
	
	
		
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		Alright, listen up, it's easy.
The text file you are calling under LoadModelSelectionMenu contains IDs, those IDs could be anything.
Skins, vehicles, and so are objects, simply write down your hats/caps IDs into a text file and load it using LoadModelSelectionMenu.