Looking for scripters/helpers? Post here!

Looking for Administrators and Faction leaders for my server "Purity Roleplay"
We've been around for a few months and We need the help and are opening spots to Admin, Helper and Mod team; Faction leader spots are available also.
- AGE: 16 years+
- EXPERIENCE - Understanding of SA:MP; we are willing to start you off!
- MUST have Punctuality.

Contact me: VIA Skype or In-Game
158.69.237.37:7788 | Skype: djean_1996
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Looking for MySQL helpers to help me with my first ever MySQL server. I don't know how to run MySQL servers. Skype me whenever you want. neal.peteros1 I'm using DayZ script, which is also found here Help is appreciated. Thanks
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Looking for a scripter to help me improve a TDM/Minigame system that I have, Not so hard (I guess) but I really require help! Send me a PM if interested, I really need help!
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Looking for some scripters to help me in opening my community
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I can help with minor scripting for gamemodes and filterscripts -- free. Also hosting VPS/game servers for $1 a month (minimum of 3 months).
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Looking for a in game radio system , which can replace default radio.
Contact me on forums for more details.
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Looking for people interested in joining a start-up of a new Roleplay server. Details have not yet been discussed but currently we are a team of a few european members with the experience needed to get this running. We have a scripter, website developer and the funds needed.

What we look for;


* Future admins/moderators/helpers - Give us ideas on how the server should be moderated.
* Future faction leaders - Get a chance to format the faction as you like it!
* Future testers - Sometimes we need players to test pre-released versions.
* Others interested in providing useful help in any way.


PM me for more info.
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Looking for experienced mappers for a Cops and Robbers server which is complete and about to be released to public. Couple of maps are needed in order to have a fully ,good looking environment.

If you wish to help us contact us @ blue1421 or Personal Message!
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I'm looking for people who are interested to be part of an awesome Administrator team for the future launch of my server.

Bone County Roleplay is the gamemode.

I've the gamemode, website (vBulletin) and hosting ready.

This is what I'm looking for :

- Minimum age of 16 years old.
- Must be active enough to handle admin duties.
- Must be willing to test the gamemode to find bugs.
- Graphic design experience (optional, but higher chance to join).

Benefits of being part of the Admin team:

- Get Platinum VIP for free (lifetime).
- Lead factions (Government, San Andreas Sheriff's Department, San Andreas Fire Department, San Andreas News Agency, Hitman Agency, etc.)

If you wish to join, please contact me via Skype : foohantv.
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I need a command that will fine (take some money) players who are offline at that moment....i have command for online but not for online...e.g like \offlinefine [playername(it should check if player exists or not)[amount][reason]

Im using Zcmd and y_ini
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A Mapper looking for /small/ projects, PM for a payment agreement.
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Looking for players/admins who can find bugs. VPS up and server will be online in less than an hour. PM me for the fastest response.

(Hosting more than one game, so hurry up and pm what you can do and what you want to do)
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Looking for someone who can host my Server ! I am not able to pay you but u can get all donations and also you will get co-owner Rank
Pm me
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i am looking for admins and scripters for my server contact me ASAP
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Looking for a free mapper, need to be expeienced for the job
- Will have to map a army base in area 51
the server will be on hosted tab by next month !
- The mapper will be awarded with the adminship
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Can someone make me a /register command with dini and defining it with codes? Thanks +REP !
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Middle Ages Roleplay server is looking for mappers who can map custom maps which would look like they're from 1500's.
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Someone fix this problem with my code?

Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    	passenger[playerid] = ispassenger;
	if (GetPlayerSurfingVehicleID(playerid) == vehicleid)
	{
		ClearAnimations(playerid);
	}
	if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 592 && ispassenger == 1)
	{
		SetPlayerInterior(playerid,9);
		SetPlayerFacingAngle(playerid,0.0);
		SetPlayerPos(playerid, 315.856170,1024.496459,1949.797363);
		SetCameraBehindPlayer(playerid);
		InAndrom[playerid]=vehicleid;
	}
	if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 519 && ispassenger)
	{
		if (!ShamalExists(vehicleid))
		{
			CreateShamalInt(vehicleid, float(randomEx(3000)), float(randomEx(3000)), float(random(100)+800));
		}
		SetPlayerPosInShamal(playerid, vehicleid);
		InShamal[playerid] = vehicleid;
	}
	#if defined ENABLE_SPEC
	for(new xp=0; xp<MAX_PLAYERS; xp++) {
	    if(GetPlayerState(xp) == PLAYER_STATE_SPECTATING && PlayerInfo[xp][SpecID] == playerid) {
	        TogglePlayerSpectating(xp, 1);
	        PlayerSpectateVehicle(xp, vehicleid);
	        PlayerInfo[xp][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
		}
	}
	#endif
	if(onsys[vehicleid] == 1) {
		if(passenger[playerid] == 0) {
			if(PlayerInfo[playerid][LoggedIn] == 1) {
				if (strcmp(VehicleInfo[vehicleid][owner],PlayerInfo[playerid][name],false) == 0) {
					new string[128];
					format(string, sizeof(string), "~n~~n~~n~~w~Welcome to your ~g~%s ~r~%s, ~w~please drive carefully!", VehicleInfo[vehicleid][name], PlayerInfo[playerid][name]);
					GameTextForPlayer(playerid, string, 5000, 5);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"Welcome to your {3CE01B}%s {FA0C24}%s, {ffffff}please drive carefully", VehicleInfo[vehicleid][name], PlayerInfo[playerid][name]);
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					return 1;
				}
				if (strcmp(VehicleInfo[vehicleid][owner],DEFAULT_OWNER,false) == 0) {
					if(VehicleInfo[vehicleid][buybar] == 1) {
						new string[128];

						format(string,sizeof(string),"~n~~n~~n~~r~This %s has been set as non-buyable by server administration!", VehicleInfo[vehicleid][name]);
						GameTextForPlayer(playerid, string, 5000, 5);
						format(string,sizeof(string),"=====================================================================");
	                    SendClientMessage(playerid, COLOR_WHITE, string);
						format(string,sizeof(string),"{FA0C24}This %s has been set as non-buyable by server administration!", VehicleInfo[vehicleid][name]);
						SendClientMessage(playerid, COLOR_PINK, string);
                        format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
						return 1;
					}
					new string[128];
					format(string, sizeof(string), "~n~~n~~n~~w~This ~g~%s ~w~is for sale and costs ~g~$%d, ~w~type ~r~/vbuy ~w~to Buy vehicle .",VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][vehiclecost]);
					GameTextForPlayer(playerid, string, 5000, 5);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"This {3CE01B}%s {ffffff}is for sale and costs {3CE01B}$%d, {ffffff}type {FA0C24}/vbuy {ffffff}to Buy vehicle .", VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][vehiclecost]);
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					return 1;
				}
				else {
					new string[128];
					format(string, sizeof(string), "~n~~n~~n~~r~This %s belongs to %s, ~r~and cannot be purchased.", VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][owner]);
					GameTextForPlayer(playerid, string, 5000, 5);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"{FA0C24}This %s belongs to %s, and cannot be purchased.", VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][owner]);
					SendClientMessage(playerid, COLOR_PINK, string);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					return 1;
				}
			}
			else {
			    new playername[128];
			    GetPlayerName(playerid,playername,sizeof(playername));
			    if (strcmp(VehicleInfo[vehicleid][owner],playername,false) == 0) {
					new string[128];
					format(string, sizeof(string), "~n~~n~~n~~w~Welcome to your ~g~%s ~r~%s, ~w~please drive carefully! ~n~Remember, you must be logged in to acces vehicle controls.", VehicleInfo[vehicleid][name], playername);
					return GameTextForPlayer(playerid, string, 5000, 5);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"Welcome to your {3CE01B}%s {FA0C24}%s, {ffffff}please drive carefully !Remember, you must be logged in to acces vehicle controls", VehicleInfo[vehicleid][name], playername);
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					return 1;
				}
		       	if (strcmp(VehicleInfo[vehicleid][owner],DEFAULT_OWNER,false) == 0) {
					if(VehicleInfo[vehicleid][buybar] == 1) {
		           	new string[128];
			        format(string,sizeof(string),"~n~~n~~n~~r~This %s has been set as non-buyable by server administration!", VehicleInfo[vehicleid][name]);
			        return GameTextForPlayer(playerid, string, 5000, 5);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"{FA0C24}This %s has been set as non-buyable by server administration!", VehicleInfo[vehicleid][name]);
					SendClientMessage(playerid, COLOR_RED, string);

					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					return 1;
					}
				   	new string[128];
		   	       	format(string, sizeof(string), "~n~~n~~n~~w~This ~r~%s ~w~is for sale and costs ~g~$%d, ~w~You must be ~r~logged ~w~in to purchase a vehicle.",VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][vehiclecost]);
		   	       	return GameTextForPlayer(playerid, string, 5000, 5);
					format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
					format(string,sizeof(string),"This {3CE01B}%s {ffffff}is for sale and costs {3CE01B}$%d, {ffffff}type {FA0C24}/vbuy {ffffff}to Buy vehicle.",VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][vehiclecost]);
					SendClientMessage(playerid, COLOR_WHITE, string);
					return 1;
				}
				else {
		        	new string[128];
		          	format(string, sizeof(string), "~n~~n~~n~~r~This %s belongs to %s, and cannot be purchased.", VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][owner]);
		          	return GameTextForPlayer(playerid, string, 5000, 5);
					format(string,sizeof(string),"{FA0C24}This %s belongs to %s, and cannot be purchased", VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][owner]);
				    SendClientMessage(playerid, COLOR_PINK, string);
				    format(string,sizeof(string),"=====================================================================");
					SendClientMessage(playerid, COLOR_WHITE, string);
				}
			}
		}
	}
	return 1;
}
Errors are

Код:
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-
1_win32\gamemodes\NFTDM~RP.pwn(2979) : warning 217: loose indentation
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3012) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3014) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3018) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3028) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3032) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3035) : warning 217: loose indentation
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3036) : warning 217: loose indentation
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3039) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3043) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3051) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3055) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3067) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3069) : warning 225: unreachable code
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3071) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3080) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3082) : warning 225: unreachable code
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3084) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3092) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3094) : warning 225: unreachable code
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3096) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3102) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3104) : warning 225: unreachable code
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3104) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3269) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3282) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3330) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3385) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3401) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3459) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3471) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3483) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3488) : warning 225: unreachable code
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3501) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3517) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3533) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3549) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3643) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3655) : warning 217: loose indentation
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3676) : warning 225: unreachable code
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3696) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3749) : warning 213: tag mismatch
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3754) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3782) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3821) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3855) : warning 225: unreachable code
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3868) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3978) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3984) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(3991) : warning 225: unreachable code
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4008) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4019) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4033) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4074) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4085) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4102) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4112) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4132) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4161) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4203) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4248) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4265) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4301) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4316) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4356) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4371) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4386) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4402) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4417) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4435) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4457) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4475) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4493) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4512) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4530) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4548) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(4567) : warning 219: local variable "pName" shadows a variable at a preceding level
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1
1_win32\gamemodes\NFTDM~RP.pwn(5039) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(5040) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(5059) : error 076: syntax error in the expression, or invalid function call
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM~RP.pwn(5060) : error 076: syntax error in the expression, or invalid function call
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


21 Errors.
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no one? nevermind... gonna delete it....
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Quote:
Originally Posted by ZoneKiller
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no one? nevermind... gonna delete it....
How do you even expect people to fix your code in less than 4 minutes? The errors you get are trivial and it takes only one ****** search to fix them yourself.
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