Posts: 1,276
Threads: 6
Joined: Aug 2014
Quote:
Originally Posted by Adamovic
Yes servers die every 2 hours, someone has to revive them later on. I hope I explained his post very good if you liked my post leave a comment or a like is good too and when you're on it why not subscribe to me, too for upcoming posts? Thank you guys see you next time.
|
i subscrib
But seriously, how the hell do servers die in 2 hours because of lots of features. Am I missing something here?
Posts: 48
Threads: 2
Joined: Jun 2015
nope Los santos roleplay cops and robbers is the best
ip: play.ls-rcr.com
Posts: 1,246
Threads: 140
Joined: Jul 2014
Reputation:
0
Who the fuck gave him 239 Reputation.
Posts: 2,262
Threads: 260
Joined: Mar 2009
Reputation:
0
I agree with some points on here but do disagree with some.
1. Script is amazing. Some great features in CBCnR.
2. DMers let the server down along with some admins.
3. On the contrary to the last one, some of the admins run some great events too.
4. I disagree with how it's written too 'Just Like This Is Very Annoying' CB doesn't type like this on IRC...
5. When Kar's CnR started I do believe he did copy CB but the past year he has started to form his own style.
Posts: 1,504
Threads: 109
Joined: Jan 2012
Well considering CrazyBob is a beta tester of course his server is gonna be filled with features, since the server is basically used to test a lot of the features SA-MP can offer. Just like Everystuff Freeroam, that doesn't necessarily mean the script or the gameplay is good, just that it has a lot of things to offer.
Posts: 378
Threads: 29
Joined: Aug 2015
Reputation:
0
Well, my first impression on crazybobs
"Damn, this server is too advanced to be CNR"(at that time i just started with scripting)
Posts: 197
Threads: 56
Joined: Dec 2015
Reputation:
0
Well, i really like that server.
Posts: 3,793
Threads: 196
Joined: Jan 2010
Reputation:
0
I'm coming after you, CrazyBob!!!!!!
Posts: 146
Threads: 17
Joined: Feb 2014
Reputation:
0
I personally dislike "cnr" gamemodes, no offence to whom ever plays them or scripts them, and yes i have played a little bit of here and there and they all are pretty similar, and the hole concept is way overdone " Cops and Robbers" for me but on the other hand so is roleplay or zombie's... Most of the time that i played in some of these servers out of boredom and curiosity of why on earth these servers reach a high player-base of hundreds some of them with nasty txd's all over , weird and bad written scm's and all sorts of random bad mappings and whatnot features that make no sense to the theme of the game or concept that the game is based, but hey, apparently people like generic gamemodes?? o.0
I don't really know but i really still see the bright side of things, And all merit goes to the developers of these gm's look it works, has players, pays it self even better and whatnot so keep going and thats what keeps Sa-mp and these forums alive servers people playing and developing so whatever you code, play as long you enjoy it go for it, and I'm getting too old lol, so cant really say much but weird or not pretty much sa-mp/gta sa is the only game i play for years and still haven't got fed up with it that proves something i guess.
PS: These days takes allot of creativity to do something that has not yet been done before in the realms of Sa-Mp Scripting, so don't be harsh!
And i apologize in advance if i sound critic or ironic but i prefer a nasty truth and to be brutal honest...
Regards to all.
Posts: 1,534
Threads: 179
Joined: Apr 2009
Quote:
Originally Posted by CharlieSanchez
I personally dislike "cnr" gamemodes, no offence to whom ever plays them or scripts them, and yes i have played a little bit of here and there and they all are pretty similar, and the hole concept is way overdone " Cops and Robbers" for me but on the other hand so is roleplay or zombie's... Most of the time that i played in some of these servers out of boredom and curiosity of why on earth these servers reach a high player-base of hundreds some of them with nasty txd's all over , weird and bad written scm's and all sorts of random bad mappings and whatnot features that make no sense to the theme of the game or concept that the game is based, but hey, apparently people like generic gamemodes?? o.0
I don't really know but i really still see the bright side of things, And all merit goes to the developers of these gm's look it works, has players, pays it self even better and whatnot so keep going and thats what keeps Sa-mp and these forums alive servers people playing and developing so whatever you code, play as long you enjoy it go for it, and I'm getting too old lol, so cant really say much but weird or not pretty much sa-mp/gta sa is the only game i play for years and still haven't got fed up with it that proves something i guess.
PS: These days takes allot of creativity to do something that has not yet been done before in the realms of Sa-Mp Scripting, so don't be harsh!
And i apologize in advance if i sound critic or ironic but i prefer a nasty truth and to be brutal honest...
Regards to all.
|
So what's the concept of the game if not robbing, killing etc.? stupid noob i hope you're not serious