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It seems to screw with other includes/functions using OnPlayerClickPlayerTextDraw, basically, no matter what IDs you choose for each it triggers OnDialogResponse. An mSelection feature was triggering my login system, resolved when i removed the include.
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How textdraw looks on diffrent screen resolution? By the way nice design.
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Hi, how to take the model ID of the selected list item?
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Gammix, It is possible to specify the position of the model and the size of it?
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Quote:
Originally Posted by Gammix
It was caused due to the limit of PVars, i am still using PVars but now only 1 PVar per listitem. So if any of your other scripts uses say 100 PVars, you can still have a maximum of 700 preview model listitems.
And the random labels or text appearance has also been fixed.
Update v2.7.2:
- Increased the dialog listitems limit (maximum allowed 800 - depends on the usage of PVars)
- Fixed random labels or text appearance when there was none set.
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thanks! +rep