30.06.2016, 19:55
I've recently tried to use Y_hooks for my gamemode.
My script is written in different includes.
For some reason, I get the following errors:
I'm getting the same errors for other callbacks in other includes.
I only have one DialogResponse in this include, so I don't know why I'm getting this.
My script is written in different includes.
For some reason, I get the following errors:
Код:
../withal/clans/w_clan.inc(144) : error 021: symbol already defined: "@yH_DialogResponse2" ../withal/clans/w_clan.inc(145) : error 021: symbol already defined: "@yH_DialogResponse2"
Код:
Hook:OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case DIALOG_CLAN: { if(!response) { hidePlayerDialog(playerid); } else { if(playerVariables[playerid][pClan] >= 1) { new str[256]; format(str, sizeof(str), "%s", clanVariables[playerVariables[playerid][pClan]][cClanName]); switch(listitem) { case 0: { if(playerVariables[playerid][pClan] >= 1) { new aim[1500]; new last[256]; format(aim, 256,"Rank - Name\tLast Login\tDays\n"); new memid; new stringg[256]; mysql_format(handle, stringg, sizeof(stringg), "SELECT * FROM `playeraccounts` WHERE `playerClan` = %d ORDER BY playerClanRank DESC",playerVariables[playerid][pClan]); new test[256], query[256], test3[256], days[256]; new Cache: result12 = mysql_query (handle, stringg); for ( new i, j = cache_get_row_count ( ); i != j; ++i ) { cache_get_field_content(i, "playerName", query); format(Selected[memid][snume],24, query); cache_get_field_content(i, "playerClanRank", test); cache_get_field_content(i, "playerLastLogin", test3); format(last,256, test3); cache_get_field_content(i, "playerClanDays", days); new id = GetPlayerID(query); if(id != INVALID_PLAYER_ID) { format(aim, sizeof(aim), "%s[%s] %s\tonline right now\t%s\n",aim, test, query, days); } else { format(aim, sizeof(aim), "%s[%s] %s\t%s\t%s\n",aim,test, query, test3, days); } memid ++; } cache_delete(result12); ShowPlayerDialog(playerid,DIALOG_CMEMBERS,DIALOG_STYLE_TABLIST_HEADERS,str,aim,"Select","Cancel"); } } case 1: { new t1[256], t2[256], t3[256], end[256]; format(t1, sizeof(t1), "Remove The Tag: %s", playerVariables[playerid][pNormalName]); format(t2, sizeof(t2), "Use Clan Tag Style #1: %s%s", playerVariables[playerid][pNormalName], clanVariables[playerVariables[playerid][pClan]][cClanTag]); format(t3, sizeof(t3), "Use Clan Tag Style #2: %s%s", clanVariables[playerVariables[playerid][pClan]][cClanTag], playerVariables[playerid][pNormalName]); format(end, sizeof(end), "%s\n%s\n%s", t1, t3, t2); ShowPlayerDialog(playerid, DIALOG_CLAN_TAG, DIALOG_STYLE_LIST, str,end, "Select", "Cancel"); } case 2: { SCM(playerid, COLOR_TEAL, "Clan Commands:"); SCM(playerid, COLOR_TEAL, "/clan, /c, /cmembers, /cinvite, /cmotd"); } case 3: { if(playerVariables[playerid][pClanRank] >= 6) { ShowPlayerDialog(playerid, 5716, DIALOG_STYLE_LIST, str, "Change Clan Color\nChange Clan Ranks", "Select", "Close"); } else return SCM(playerid, COLOR_ORANGERED, "Doar liderul si sub-liderul au acces la comanda asta."); } case 4: { SCM(playerid, COLOR_ORANGERED, "Comanda a fost scoasa."); } case 5: { SCM(playerid, COLOR_ORANGERED, "Pentru a invita un jucator in clan, puteti folosi comanda /cinvite."); } } } else { hidePlayerDialog(playerid); } } } case 5716: { if(response) { new str[256]; format(str, sizeof(str), "%s", clanVariables[playerVariables[playerid][pClan]][cClanName]); switch(listitem) { case 0: { ShowPlayerDialog(playerid, 5717, DIALOG_STYLE_INPUT, str, "Enter the color code in hexadecimal code. Ex: FF0000.\nYou can use the website www.colorpicker.com.", "Finish", "Close"); } case 1: { new strmsg[512]; format(strmsg, sizeof(strmsg), "1. %s\n2. %s\n3. %s\n4. %s\n5. %s\n6. %s\n7. %s", clanVariables[playerVariables[playerid][pClan]][cClanRankName1], clanVariables[playerVariables[playerid][pClan]][cClanRankName2], clanVariables[playerVariables[playerid][pClan]][cClanRankName3], clanVariables[playerVariables[playerid][pClan]][cClanRankName4], clanVariables[playerVariables[playerid][pClan]][cClanRankName5], clanVariables[playerVariables[playerid][pClan]][cClanRankName6], clanVariables[playerVariables[playerid][pClan]][cClanRankName7]); ShowPlayerDialog(playerid, 5721, DIALOG_STYLE_LIST, str, strmsg, "Select", "Close"); } } } } case 5717: { if(response) { new str[256]; format(str, sizeof(str), "%s", clanVariables[playerVariables[playerid][pClan]][cClanName]); if(strlen(inputtext) == 6) { format(clanVariables[playerVariables[playerid][pClan]][cClanColor], 256, inputtext); new mz[256]; format(mz, sizeof(mz), "{%s}[CLAN] %s has changed the color to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), inputtext); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, mz); saveClan(playerVariables[playerid][pClan]); } else { ShowPlayerDialog(playerid, 5717, DIALOG_STYLE_INPUT, str, "Invalid colorcode!\nEnter the color code in hexadecimal code. Ex: FF0000.\nYou can use the website www.colorpicker.com.", "Finish", "Close"); } } } case 5721: { if(response) { switch(listitem) { case 0: ShowPlayerDialog(playerid, 5722, DIALOG_STYLE_INPUT, "Change Rank", "Enter the new rank name for your clan.", "Done", "Close"); case 1: ShowPlayerDialog(playerid, 5723, DIALOG_STYLE_INPUT, "Change Rank", "Enter the new rank name for your clan.", "Done", "Close"); case 2: ShowPlayerDialog(playerid, 5724, DIALOG_STYLE_INPUT, "Change Rank", "Enter the new rank name for your clan.", "Done", "Close"); case 3: ShowPlayerDialog(playerid, 5725, DIALOG_STYLE_INPUT, "Change Rank", "Enter the new rank name for your clan.", "Done", "Close"); case 4: ShowPlayerDialog(playerid, 5726, DIALOG_STYLE_INPUT, "Change Rank", "Enter the new rank name for your clan.", "Done", "Close"); case 5: ShowPlayerDialog(playerid, 5727, DIALOG_STYLE_INPUT, "Change Rank", "Enter the new rank name for your clan.", "Done", "Close"); case 6: ShowPlayerDialog(playerid, 5728, DIALOG_STYLE_INPUT, "Change Rank", "Enter the new rank name for your clan.", "Done", "Close"); } } } case 5722: { if(response) { if(strlen(inputtext) > 0) { new string[256]; format(string, sizeof(string), "{%s}[CLAN] %s has changed the rank %s to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), clanVariables[playerVariables[playerid][pClan]][cClanRankName1], inputtext); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, string); format(clanVariables[playerVariables[playerid][pClan]][cClanRankName1], 256, inputtext); saveClan(playerVariables[playerid][pClan]); } } } case 5723: { if(response) { if(strlen(inputtext) > 0) { new string[256]; format(string, sizeof(string), "{%s}[CLAN] %s has changed the rank %s to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), clanVariables[playerVariables[playerid][pClan]][cClanRankName2], inputtext); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, string); format(clanVariables[playerVariables[playerid][pClan]][cClanRankName2], 256, inputtext); saveClan(playerVariables[playerid][pClan]); } } } case 5724: { if(response) { if(strlen(inputtext) > 0) { new string[256]; format(string, sizeof(string), "{%s}[CLAN] %s has changed the rank %s to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), clanVariables[playerVariables[playerid][pClan]][cClanRankName3], inputtext); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, string); format(clanVariables[playerVariables[playerid][pClan]][cClanRankName3], 256, inputtext); saveClan(playerVariables[playerid][pClan]); } } } case 5725: { if(response) { if(strlen(inputtext) > 0) { new string[256]; format(string, sizeof(string), "{%s}[CLAN] %s has changed the rank %s to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), clanVariables[playerVariables[playerid][pClan]][cClanRankName4], inputtext); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, string); format(clanVariables[playerVariables[playerid][pClan]][cClanRankName4], 256, inputtext); saveClan(playerVariables[playerid][pClan]); } } } case 5726: { if(response) { if(strlen(inputtext) > 0) { new string[256]; format(string, sizeof(string), "{%s}[CLAN] %s has changed the rank %s to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), clanVariables[playerVariables[playerid][pClan]][cClanRankName5], inputtext); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, string); format(clanVariables[playerVariables[playerid][pClan]][cClanRankName5], 256, inputtext); saveClan(playerVariables[playerid][pClan]); } } } case 5727: { if(response) { if(strlen(inputtext) > 0) { new string[256]; format(string, sizeof(string), "{%s}[CLAN] %s has changed the rank %s to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), clanVariables[playerVariables[playerid][pClan]][cClanRankName6], inputtext); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, string); format(clanVariables[playerVariables[playerid][pClan]][cClanRankName6], 256, inputtext); saveClan(playerVariables[playerid][pClan]); } } } case 5728: { if(response) { if(strlen(inputtext) > 0) { new string[256]; format(string, sizeof(string), "{%s}[CLAN] %s has changed the rank %s to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), clanVariables[playerVariables[playerid][pClan]][cClanRankName7], inputtext); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, string); format(clanVariables[playerVariables[playerid][pClan]][cClanRankName7], 256, inputtext); saveClan(playerVariables[playerid][pClan]); } } } case DIALOG_CMEMBERS: { if(response) { if(listitem >= 1) { new item = listitem; format(playerVariables[playerid][pSelected], MAX_PLAYER_NAME, "%s",Selected[item][snume]); ShowPlayerDialog(playerid, 5718, DIALOG_STYLE_LIST, "Select an action", "Uninvite From Clan\nChange Rank", "Select", "Cancel"); } else { SendClientMessage(playerid, COLOR_GREY, "You can't click on this item."); } } } case 5718: { if(response) { if(listitem == 0) { if(playerVariables[playerid][pClanRank] >= 6) { new str[256]; format(str, sizeof(str), "Are you sure you want to uninvite %s from your clan?", playerVariables[playerid][pSelected]); ShowPlayerDialog(playerid, 5719, DIALOG_STYLE_MSGBOX, "Uninvite From Clan:", str, "Yes", "Cancel"); } else SCM(playerid,-1,"You are not the clan leader or sub-leader."); } if(listitem == 1) { if(playerVariables[playerid][pClanRank] >= 6) { new crstring[256]; format(crstring, sizeof(crstring), "1. %s\n2. %s\n3. %s\n4. %s\n5. %s\n6. %s", clanVariables[playerVariables[playerid][pClan]][cClanRankName1], clanVariables[playerVariables[playerid][pClan]][cClanRankName2], clanVariables[playerVariables[playerid][pClan]][cClanRankName3], clanVariables[playerVariables[playerid][pClan]][cClanRankName4], clanVariables[playerVariables[playerid][pClan]][cClanRankName5], clanVariables[playerVariables[playerid][pClan]][cClanRankName6]); ShowPlayerDialog(playerid, 5720, DIALOG_STYLE_LIST, "Select a rank", crstring, "Select", "Cancel"); } else SCM(playerid,-1,"You are not the clan leader or sub-leader."); } } } case 5719: { if(response) { new id = GetPlayerID(playerVariables[playerid][pSelected]); new str[256]; format(str, sizeof(str), "{%s}[CLAN] %s has uninvited %s from the clan.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), GetName(id)); SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, str); playerVariables[id][pClan] = 0; playerVariables[id][pClanRank] = 0; playerVariables[id][pClanDays] = 0; SetPlayerName(id, playerVariables[id][pNormalName]); savePlayerData(id); } else return SCM(playerid, COLOR_GRAD2, "Action canceled."); } case 5720: { if(response) { new rank = listitem+1; new id = GetPlayerID(playerVariables[playerid][pSelected]); playerVariables[id][pClanRank] = rank; new string[256]; switch(rank) { case 1: format(string, sizeof(string), "{%s}[CLAN] %s has changed %s's rank to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), GetName(id), clanVariables[playerVariables[playerid][pClan]][cClanRankName1]); case 2: format(string, sizeof(string), "{%s}[CLAN] %s has changed %s's rank to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), GetName(id), clanVariables[playerVariables[playerid][pClan]][cClanRankName2]); case 3: format(string, sizeof(string), "{%s}[CLAN] %s has changed %s's rank to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), GetName(id), clanVariables[playerVariables[playerid][pClan]][cClanRankName3]); case 4: format(string, sizeof(string), "{%s}[CLAN] %s has changed %s's rank to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), GetName(id), clanVariables[playerVariables[playerid][pClan]][cClanRankName4]); case 5: format(string, sizeof(string), "{%s}[CLAN] %s has changed %s's rank to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), GetName(id), clanVariables[playerVariables[playerid][pClan]][cClanRankName5]); case 6: format(string, sizeof(string), "{%s}[CLAN] %s has changed %s's rank to %s.", clanVariables[playerVariables[playerid][pClan]][cClanColor], GetName(playerid), GetName(id), clanVariables[playerVariables[playerid][pClan]][cClanRankName6]); } SendToClan(playerVariables[playerid][pClan], COLOR_WHITE, string); savePlayerData(id); } } case DIALOG_CLAN_TAG: { if(!response) { hidePlayerDialog(playerid); } else { if(playerVariables[playerid][pClan] >= 1) { new string2[256]; new string[256]; switch(listitem) { case 0: { format(string2,256,"%s",playerVariables[playerid][pNormalName]); SetPlayerName(playerid, string2); format(string,256,"Nickname changed to: %s",string2); SCM(playerid,COLOR_WHITE,string); playerVariables[playerid][pClanTagType] = 0; } case 1: { format(string2,256,"%s%s",clanVariables[playerVariables[playerid][pClan]][cClanTag],playerVariables[playerid][pNormalName]); SetPlayerName(playerid, string2); format(string,256,"Nickname changed to: %s",string2); SCM(playerid,COLOR_WHITE,string); playerVariables[playerid][pClanTagType] = 1; } case 2: { format(string2,256,"%s%s",playerVariables[playerid][pNormalName],clanVariables[playerVariables[playerid][pClan]][cClanTag]); SetPlayerName(playerid, string2); format(string,256,"Nickname changed to: %s",string2); SCM(playerid,COLOR_WHITE,string); playerVariables[playerid][pClanTagType] = 2; } } } else { hidePlayerDialog(playerid); } } } } if(dialogid == 1700) { new string[256]; if(response) { switch(listitem) { case 0: { format(string,256,"%s%s",clanVariables[playerVariables[playerid][pClan]][cClanTag],playerVariables[playerid][pNormalName]); SetPlayerName(playerid, string); format(string,256,"Nickname changed to: %s",string); SCM(playerid,COLOR_WHITE,string); } case 1: { format(string,256,"%s%s",playerVariables[playerid][pNormalName],clanVariables[playerVariables[playerid][pClan]][cClanTag]); SetPlayerName(playerid, string); format(string,256,"Nickname changed to: %s",string); SCM(playerid,COLOR_WHITE,string); } case 2: { format(string,256,"%s",playerVariables[playerid][pNormalName]); SetPlayerName(playerid, string); format(string,256,"Nickname changed to: %s",string); SCM(playerid,COLOR_WHITE,string); } } } } if(dialogid == 32) { if(response) { switch(listitem) { case 0: { if(playerVariables[playerid][pClan] >= 1 && playerVariables[playerid][pClanRank] >= 1) { ShowPlayerDialog(playerid, 1700, DIALOG_STYLE_LIST, "SERVER: Clan Tag", "Tag 1\nTag 2\nNo tag","Select","Cancel"); } } } } } return 1; }