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For some reason, whenever a player registers, some of its variables are set to some random values.
I have searched the script, and I didn't find anything near to those values. Also, it happens randomly, its not for every player.
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Are you resetting the variables when the player connects or disconnects?
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can you show the codes of onplayerconnect and onplayerdisconnect?
would be helpful.
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I've had this issue before too. I never pinpointed the exact cause but my friend mentioned something about timers. Do you heavily rely on timers in your gamemode?
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Variables being overwritten may be related to stack overflow. Run crashdetect.
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wow nice info
we can do something with this
.
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Can you set manually a value for all the variables on register? pVar1] = yourvalue etc.?