11.04.2016, 00:55
Estou a estudar um GM..
percebi que usaram isso para criar a textdraw, mas nгo vi um sentindo.. Pq nгo criar ela sem o for..
for(new x = 0; x < MAX_PLAYERS; x++)
{
TextDrawORG[x] = TextDrawCreate(324.000000, 319.000000, " ");
TextDrawAlignment(TextDrawORG[x], 2);
TextDrawFont(TextDrawORG[x], 1);
TextDrawLetterSize(TextDrawORG[x], 0.509999, 1.800001);
TextDrawColor(TextDrawORG[x], -1);
TextDrawSetProportional(TextDrawORG[x], 1);
TextDrawSetShadow(TextDrawORG[x], 1);
}
Oque muda usando for?
percebi que usaram isso para criar a textdraw, mas nгo vi um sentindo.. Pq nгo criar ela sem o for..
for(new x = 0; x < MAX_PLAYERS; x++)
{
TextDrawORG[x] = TextDrawCreate(324.000000, 319.000000, " ");
TextDrawAlignment(TextDrawORG[x], 2);
TextDrawFont(TextDrawORG[x], 1);
TextDrawLetterSize(TextDrawORG[x], 0.509999, 1.800001);
TextDrawColor(TextDrawORG[x], -1);
TextDrawSetProportional(TextDrawORG[x], 1);
TextDrawSetShadow(TextDrawORG[x], 1);
}
Oque muda usando for?