17.02.2016, 00:52
I want to make that command appears as dialog can you help me and give me the code ?
Command to make appear as dialog:
Command to make appear as dialog:
Код:
CMD:car(playerid, params[])
{
new string[128];
if(isnull(params))
{
SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /car [name]");
SendClientMessageEx(playerid, COLOR_GREY, "Available names: Status, Engine, Lights, Trunk, Hood, Fuel, Windows");
return 1;
}
if(strcmp(params, "engine", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new engine,lights,alarm,doors,bonnet,boot,objective,vehicleid;
vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510 || DynVeh[vehicleid] != -1 && DynVehicleInfo[DynVeh[vehicleid]][gv_iType] == 1 && GetVehicleModel(vehicleid) == 592) return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle.");
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(engine == VEHICLE_PARAMS_ON)
{
SetVehicleEngine(vehicleid, playerid);
format(string, sizeof(string), "{FF8000}** {C2A2DA}%s turns the key in the ignition and the engine stops.", GetPlayerNameEx(playerid, 1));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else if((engine == VEHICLE_PARAMS_OFF || engine == VEHICLE_PARAMS_UNSET))
{
if (GetPVarInt(playerid, "Refueling")) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this while refueling.");
format(string, sizeof(string), "{FF8000}** {C2A2DA}%s turns the key in the ignition and the engine starts.", GetPlayerNameEx(playerid, 1));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SendClientMessageEx(playerid, COLOR_WHITE, "Vehicle engine starting, please wait...");
SetTimerEx("SetVehicleEngine", 1000, 0, "dd", vehicleid, playerid);
}
}
else if(strcmp(params, "lights", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle.");
SetVehicleLights(vehicleid, playerid);
}
else if(strcmp(params, "hood", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510 || IsAPlane(vehicleid) || IsABike(vehicleid))
{
return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle.");
}
SetVehicleHood(vehicleid, playerid);
}
else if(!IsPlayerInAnyVehicle(playerid))
{
new closestcar = GetClosestCar(playerid);
if(IsPlayerInRangeOfVehicle(playerid, closestcar, 5.0))
{
if(GetVehicleModel(closestcar) == 481 || GetVehicleModel(closestcar) == 509 || GetVehicleModel(closestcar) == 510 || IsAPlane(closestcar) || IsABike(closestcar))
{
return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used on this vehicle.");
}
SetVehicleHood(closestcar, playerid);
}
}
}
else if(strcmp(params, "trunk", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510)
{
return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle.");
}
SetVehicleTrunk(vehicleid, playerid);
}
else if(!IsPlayerInAnyVehicle(playerid))
{
new closestcar = GetClosestCar(playerid);
if(IsPlayerInRangeOfVehicle(playerid, closestcar, 5.0))
{
if(GetVehicleModel(closestcar) == 481 || GetVehicleModel(closestcar) == 509 || GetVehicleModel(closestcar) == 510)
{
return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used on this vehicle.");
}
SetVehicleTrunk(closestcar, playerid);
}
}
}
else if(strcmp(params, "fuel", true) == 0 && IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective,enginestatus[4],lightstatus[4];
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(!IsRefuelableVehicle(vehicleid)) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel.");
if(engine != VEHICLE_PARAMS_ON) strcpy(enginestatus, "OFF", 4);
else strcpy(enginestatus, "ON", 3);
if(lights != VEHICLE_PARAMS_ON) strcpy(lightstatus, "OFF", 4);
else strcpy(lightstatus, "ON", 3);
if (IsVIPcar(vehicleid) || IsAdminSpawnedVehicle(vehicleid) || IsFamedVeh(vehicleid)) format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: Unlimited",enginestatus,lightstatus);
else format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: %.1f%s",enginestatus,lightstatus, VehicleFuel[vehicleid], "%");
SendClientMessageEx(playerid, COLOR_WHITE, string);
}
}
else if(strcmp(params, "status", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective,enginestatus[4],lightstatus[4];
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(!IsRefuelableVehicle(vehicleid)) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel.");
if(engine != VEHICLE_PARAMS_ON) strcpy(enginestatus, "OFF", 4);
else strcpy(enginestatus, "ON", 3);
if(lights != VEHICLE_PARAMS_ON) strcpy(lightstatus, "OFF", 4);
else strcpy(lightstatus, "ON", 3);
if (IsVIPcar(vehicleid) || IsAdminSpawnedVehicle(vehicleid) || IsFamedVeh(vehicleid)) format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: Unlimited | Windows: %s",enginestatus,lightstatus,(CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows] == 0) ? ("Up") : ("Down"));
else format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: %.1f percent | Windows: %s",enginestatus,lightstatus, VehicleFuel[vehicleid], (CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows] == 0) ? ("Up") : ("Down"));
SendClientMessageEx(playerid, COLOR_WHITE, string);
}
}
else if(strcmp(params, "windows", true) == 0 && IsPlayerInAnyVehicle(playerid) && !IsABike(GetPlayerVehicleID(playerid)) && !IsABoat(GetPlayerVehicleID(playerid)))
{
if(CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows])
{
CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows] = 0;
format(string, sizeof(string), "{FF8000}** {C2A2DA}%s winds their windows up.", GetPlayerNameEx(playerid, 1));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else {
CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows] = 1;
format(string, sizeof(string), "{FF8000}** {C2A2DA}%s winds their windows down.", GetPlayerNameEx(playerid, 1));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
return 1;
}

