04.11.2015, 07:38
Код:
#if defined _ALS_SetPlayerHealth
#undef SetPlayerHealth
#else
#define _ALS_SetPlayerHealth
#endif
#define SetPlayerHealth SetPlayerHealthEx
SetPlayerHealthEx(playerid,Float:NewHealth)
{
PlayerHealth[playerid] = NewHealth;
SetPlayerHealth(playerid , NewHealth) ;
return CheckHack(playerid);
}
CheckHack(playerid)
{
new Float:Health;
GetPlayerHealth(playerid, Health);
if(Health > PlayerHealth[playerid])return KickMessages(playerid, "Health Hack");
return 1;
}
Kindly help thanks.


