28.07.2015, 19:33
First of all I just would like to mention that it's not that simple mistake about huge usage of cells into local arrays, so don't come here to tell me that pragma dynamic would solve it when it wouldn't, as you guys can see below, my gamemode uses 869 local cells only (3476 bytes, only), but take a look into my data size, it uses ~13mb (12.42 exactly):
I just came here to ask if the data size corresponds to the global stored cells in the gamemode, cause I really use a lot of arrays indexed to MAX_PLAYERS but all of them are necessary, so seeing as pragma dynamic doesn't have anything to do with this, should I ignore this message or is there any way to define the allocated memory for global vars?
Код:
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 7400 bytes Code size: 787932 bytes Data size: 13029652 bytes Stack/heap size: 16384 bytes; estimated max. usage=869 cells (3476 bytes) Total requirements: 13841368 bytes Done. [Finished in 7.1s]