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Well, title says it all, i just don't get it how you guys check this, by updating location and checking is it below water level or what? I am making derby fs and i don't get this. lol :P
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Most of the time water level Z-coordinate is 0.0 or lower. They may also somehow check the angular Z-velocity of the vehicle and if it's negative.
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Is that the only way? I mean, don't wanna make the timer with so low time. too much for the script i guess
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As soon as the vehicle enters water OnVehicleDeath is called, even if the player manages to drive or teleport out.