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How to detect if car felt in water? - Printable Version

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+--- Thread: How to detect if car felt in water? (/showthread.php?tid=582471)



How to detect if car felt in water? - Stereotype - 20.07.2015

Well, title says it all, i just don't get it how you guys check this, by updating location and checking is it below water level or what? I am making derby fs and i don't get this. lol :P


Re: How to detect if car felt in water? - Virtual1ty - 20.07.2015

Most of the time water level Z-coordinate is 0.0 or lower. They may also somehow check the angular Z-velocity of the vehicle and if it's negative.


Re: How to detect if car felt in water? - Stereotype - 20.07.2015

Is that the only way? I mean, don't wanna make the timer with so low time. too much for the script i guess


Re: How to detect if car felt in water? - Vince - 20.07.2015

As soon as the vehicle enters water OnVehicleDeath is called, even if the player manages to drive or teleport out.


Re: How to detect if car felt in water? - Stereotype - 20.07.2015

Quote:
Originally Posted by Vince
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As soon as the vehicle enters water OnVehicleDeath is called, even if the player manages to drive or teleport out.
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