[FilterScript] [FS] Scott's In-Game Menu Creating Filterscript
#1

In-Game Menu Creating Filterscript v2

Well, this is my first filterscript, which allows easily create menu while playing in your server.
This is second version of this filterscript. I haven't released previous version, because it was bugged, fast-scripted and not very comfortable, but it worked .
There are some menu colors, but you can't add them (Colors item is disabled) because I wrote a lot of colors code, and I failed, it doesn't work good, so I've disabled it. I'll fix it for next version.

Usage:
► Go to your server, and type "/createmenu [Menu Header] [Menu Name] [Number of columns]
•"Menu Header" will be shown on top of your menu.
•"Menu Name" will be formatted for your script, eg: "new Menu:menuname".
•"Number of columns" - menu columns (max 2, min 1);
► Then type number of items (rows), min 1, max 12.
► Your menu will show up, you can press on any item and rename it.
•Here is a little bug. If your menu has 2 columns, type both item names, otherwise you can bug your menu a little bit.
► You can set your menu poss by typing "/menupos", then message with instructions will show up.
► You can set menu width by typing "/menuwidth".
► If you want to change menu pos "stepsize" type "/possize [amount (min 1, max 50)]"
► You can increase menu width size typing "/widthsize [amount (min 1, max 50)]"
► If Your menu disappeared, type "/menu" and menu will show again.
► When everything is done, type "/savemenu [filename]", and file "filename.txt" will be created in your scriptfiles folder, with your created menu in it.

UPDATED:

► Removed colors menu ( you can set color with "~w~"... like in gametexts or textdraws )
► Fixed bug with menu saving.


Credits:
• DracoBlue - for dcmd function.
• ****** - for sscanf function
• For sa-mp wiki, and for those who helped me.

Screens:


You can't re-release this script without my permission, please keep credits.

Bugs: Well, I found only that tiny bug with menu items. If you find bug, please post it.

There is nothing to do with it, this is last version.
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#2

Looks nice, good job.
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#3

Nice very useful
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#4

nice, but a bit confusing.
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#5

nice
i was searching for something like that
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#6

Nice dont think al be using bit confusing
screens?
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#7

Quote:
Originally Posted by aspire5630
Nice dont think al be using bit confusing
screens?
I'll upload them soon, wait.
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#8

Nice
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#9

I just had a look at your FS for 1 min, and I released that you were using too many '256 strings' witch isn't good.. ( too slow )
With 128 will run much more smoother..
btw: nice work and keep up with the good work.

Ecko
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#10

thank you, you really made my life easyer
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