[FS] Scott's In-Game Menu Creating Filterscript -
arnutisz - 26.07.2009
In-Game Menu Creating Filterscript v2
Well, this is my first filterscript, which allows easily create menu while playing in your server.
This is second version of this filterscript. I haven't released previous version, because it was bugged, fast-scripted and not very comfortable, but it worked
.
There are some menu colors, but you can't add them (Colors item is disabled) because I wrote a lot of colors code, and I failed, it doesn't work good, so I've disabled it. I'll fix it for next version.
Usage:
► Go to your server, and type "/createmenu [Menu Header] [Menu Name] [Number of columns]
•"Menu Header" will be shown on top of your menu.
•"Menu Name" will be formatted for your script, eg: "new Menu:menuname".
•"Number of columns" - menu columns (max 2, min 1);
► Then type number of items (rows), min 1, max 12.
► Your menu will show up, you can press on any item and rename it.
•Here is a little bug. If your menu has 2 columns, type both item names, otherwise you can bug your menu a little bit.
► You can set your menu poss by typing "/menupos", then message with instructions will show up.
► You can set menu width by typing "/menuwidth".
► If you want to change menu pos "stepsize" type "/possize [amount (min 1, max 50)]"
► You can increase menu width size typing "/widthsize [amount (min 1, max 50)]"
► If Your menu disappeared, type "/menu" and menu will show again.
► When everything is done, type "/savemenu [filename]", and file "filename.txt" will be created in your scriptfiles folder, with your created menu in it.
UPDATED:
► Removed colors menu ( you can set color with "~w~"... like in gametexts or textdraws )
► Fixed bug with menu saving.
Credits:
• DracoBlue - for dcmd function.
• ****** - for sscanf function
• For sa-mp wiki, and for those who helped me.
Screens:
You can't re-release this script without my permission, please keep credits.
Bugs: Well, I found only that tiny bug with menu items. If you find bug, please post it.
There is nothing to do with it, this is last version.
Re: [FS] Scott's In-Game Menu Creating Filterscript -
GTA_Rules - 26.07.2009
Looks nice, good job.
Re: [FS] Scott's In-Game Menu Creating Filterscript -
Fj0rtizFredde - 26.07.2009
Nice
very useful
Re: [FS] Scott's In-Game Menu Creating Filterscript -
Criss_Angel - 27.07.2009
nice, but a bit confusing.
Re: [FS] Scott's In-Game Menu Creating Filterscript -
James_Alex - 28.07.2009
nice
i was searching for something like that
Re: [FS] Scott's In-Game Menu Creating Filterscript -
aspire5630 - 28.07.2009
Nice dont think al be using bit confusing
screens?
Re: [FS] Scott's In-Game Menu Creating Filterscript -
arnutisz - 28.07.2009
Quote:
Originally Posted by aspire5630
Nice dont think al be using bit confusing
screens?
|
I'll upload them soon, wait.
Re: [FS] Scott's In-Game Menu Creating Filterscript -
RyDeR` - 28.07.2009
Nice
Re: [FS] Scott's In-Game Menu Creating Filterscript -
.::: Ecko :::. - 28.07.2009
I just had a look at your FS for 1 min, and I released that you were using too many '256 strings' witch isn't good.. ( too slow )
With 128 will run much more smoother..
btw: nice work and keep up with the good work.
Ecko
Re: [FS] Scott's In-Game Menu Creating Filterscript -
Daem - 28.07.2009
thank you, you really made my life easyer