StopLoopingAnim
#1

Hello, When I use "StopLoopingAnim" function, It says: undefined symbol: "StopLoopingAnim".
Can someone give me the stock or the include file of it ?

Thanks.
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#2

If you ****** it, you get:
pawn Код:
StopLoopingAnim(playerid)
{
    gPlayerUsingLoopingAnim[playerid] = false;
    ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0);
    ClearAnimations(playerid);
}
Of course, you'd have to declare the array as global and set it to true when a looping anim is being applied.

I don't get why don't you try to code what you want/like instead of getting functions from other scripts.
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#3

Quote:
Originally Posted by Konstantinos
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If you ****** it, you get:
pawn Код:
StopLoopingAnim(playerid)
{
    gPlayerUsingLoopingAnim[playerid] = false;
    ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0);
    ClearAnimations(playerid);
}
Of course, you'd have to declare the array as global and set it to true when a looping anim is being applied.

I don't get why don't you try to code what you want/like instead of getting functions from other scripts.
Thanks a lot!
+REP'd lol
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#4

But wait, This function doesn't clear the this anim: SetPlayerSpecialAction(ID, SPECIAL_ACTION_CUFFED);

I already tried to use StopLoopingAnim but the player didn't get un-cuffed.
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#5

Don't get confused - it's a special action, not an animation.

pawn Код:
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
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#6

Quote:
Originally Posted by Konstantinos
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Don't get confused - it's a special action, not an animation.

pawn Код:
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
Ah okay, Thanks again
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