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Nice work..................!
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Is it possible to add a callback to modify incoming packets ?
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Nice plugin, I would like to use it for my server but first I need a guarantee that this plugin/topic will not be removed in the future like the CNPC plugin...can some beta tester response to this topic?
I can script a lot of stuff with this plugin and I don't want to waste my time if this plugin get banned.
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Its good, I will be using it, Is there anyway to stop showing the black bars when hiding the hud in low resolution?
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Does RPC_ScmEvent have something to do with the GTA Opcodes?
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If you mean run opcodes from main.scm serverside, then nothing. Check that what I won't mention here and you'll see what is it.
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Yea I thought so, thanks anyways.
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How about using this to enable GTASA bulletproof tyre function on vehicles?
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To be honest, that can be scripted in the game itself using vehicle damage states however I doubt there is a way to do that without modifying the data the client sends the server(though I may be wrong).
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Just a quick question, how do we sync npc's? Can they use player sync rpc?
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1. What about listening and debugging RPC's? (So that we can easily detect changes in new versions and such...)
2. Anyone has NPC's RPC with structure and everything ?