22.08.2013, 21:55
great
Loading plugin : CTime Failed
I have a problem with the plugin.
Код:
Loading plugin : CTime Failed I am using windows. |
Freshly compiled on Windows. This one runs successfully - http://www.solidfiles.com/d/c57af24e0f/
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WaitEx(playerid,seconds);
That's not really relevant to this plugin. It's for formatting timestamp data into human-readable strings.
However, you can do what you described by returning 0 on OnPlayerConnect, it will stop their client interaction with the server as long as OPU is returning 0 (the equivalent of being paused really) I've only found one use for the Wait function, and that is a small delay between connecting or spawning multiple NPCs with one of the plugins. |
You can't make a specific player wait to execute code as you can't run code for specific players, everything runs on one thread one thing after another. If that thread is paused (with a wait() function for example) the entire server will stop.
Check out this thread for more info: https://sampforum.blast.hk/showthread.php?tid=257660 If you want an easier way to write timer code, check out y_timers. That library decreases the amount of writing you need to do for deferred or repeated functions. |
[21:36:49] Server Plugins [21:36:49] -------------- [21:36:49] Loading plugin: CTime [21:36:49] Failed.
Segmentation fault
I get this:
Код:
[21:36:49] Server Plugins [21:36:49] -------------- [21:36:49] Loading plugin: CTime [21:36:49] Failed. Already tried with the files provided above, but no luck. Any help? |
Yes, unix timestamps "just work" thanks to lots of very clever people and lots of hard work, it's kind of like magic.
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