20.04.2015, 17:22
Very Nice
Strange, it worked fine for me and other users. If you are using this in filterscript, make sure you have defined this:
pawn Code:
I'll ask you again, do you use Prevmodel Textdraws in your gamemode or other filterscripts? |
And about the model sizes, its default zoom is 0.0, thats why they are appearing like that. Try out
pawn Code:
set the mzoom param to 1.0 or whatever you suits. |
How to make a dialog with names of models under them? Can you provide an example?
|
put the latest version crashes the server. Dialog choose the skinпрошу прощения за перевод (******) after the skin is installed and the server crash
[17:15:52] [join] Yarik1995 has joined the server (0:127.0.0.1) [17:16:35] [debug] Run time error 4: "Array index out of bounds" [17:16:35] [debug] Accessing element at negative index -1 [17:16:35] [debug] AMX backtrace: [17:16:35] [debug] #0 00010624 in public OnPlayerClickTextDraw (0, 65535) from PPC_Trucking.amx [17:16:36] [debug] Server crashed while executing PPC_Trucking.amx [17:16:36] [debug] AMX backtrace: [17:16:36] [debug] #0 native CallLocalFunction () from samp-server.exe [17:16:36] [debug] #1 00010548 in public OnDialogResponse (0, 9516, 1, -1, 1984092 from PPC_Trucking.amx [17:16:36] [debug] Native backtrace: [17:16:36] [debug] #0 004743dc in ?? () from samp-server.exe [17:16:36] [debug] #1 004010b6 in ?? () from samp-server.exe [17:16:36] [debug] #2 604862ca in ?? () from plugins\crashdetect.DLL [17:16:36] [debug] #3 60488b28 in ?? () from plugins\crashdetect.DLL [17:16:36] [debug] #4 604809c7 in ?? () from plugins\crashdetect.DLL [17:16:36] [debug] #5 6048631a in ?? () from plugins\crashdetect.DLL [17:16:36] [debug] #6 0046eae1 in ?? () from samp-server.exe [17:16:36] [debug] #7 004528f0 in ?? () from samp-server.exe [17:16:36] [debug] #8 0049d629 in ?? () from samp-server.exe [17:16:36] [debug] #9 004a8a4e in ?? () from samp-server.exe |
#define Dialogskins 158
case Dialogskins: Dialog_skins(playerid, response, inputtext); //
COMMAND:skins(playerid, params[])
{
SendAdminText(playerid, "/skins", params);
if(APlayerData[playerid][LoggedIn] == false) return SendClientMessage(playerid, COLOR_ChatRed, "Îøèáêà! "COLOR_ChatHex"Ñíà÷àëà âîéäèòå â èãðó");
if (GetPlayerVehicleSeat(playerid) != -1) return SendClientMessage(playerid, COLOR_ChatRed, "Îøèáêà! "COLOR_ChatHex"Âûéäèòå èç òðàíñïîðòà!");
if (APlayerData[playerid][PlayerLevel] < 5)return 0;
new skins_array[] =
{
0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,
50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,
97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,
132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,
167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,
202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,
237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,265,266,267,268,269,270,271,
272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299
}
;
SetupPrevModelDialog(0.0, 0.0, 0.0, 1.0);
ShowPlayerDialog(playerid, Dialogskins, DIALOG_STYLE_PREVMODEL, "Select a skin", skins_array, "Spawn", "Cancel");
return 1;
}
Dialog_skins(playerid, response, inputtext[])
{
if(response)
{
SetPlayerSkin(playerid, strval(inputtext));
new string[58];
format(string, sizeof(string), "~b~~h~~h~~h~Skin Changed: %d", strval(inputtext));
GameTextForPlayer(playerid, string, 5000, 1);
}
return 1;
}
SetPlayerSkin(playerid, strval(inputtext));
SetPlayerSkin(playerid, listitem);
Dialog_skins(playerid, response, inputtext[])
CMD:test(playerid, params[]) {
new info[] = {
0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,
50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,
97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,
132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,
167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,
202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,
237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,265,266,267,268,269,270,271,
272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299
};
ShowPlayerDialog(playerid, 228, DIALOG_STYLE_PREVMODEL, "Skin", info, "Enter", "Exit");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
if(dialogid == 228) {
if(response) {
SetPlayerSkin(playerid, listitem);
}
}
return 1;
}
1. How to display the text as in this screenshot? http://i.imgur.com/9c8h16r.png
2. When will the upgrade? 3. Bug. http://i.imgur.com/xiMy6qY.png pawn Код:
|
CMD:test(playerid, params[]) {
new PlayerText:test[MAX_PLAYERS];
test[playerid] = PlayerText:INVALID_TEXT_DRAW;
return 1;
}
what I can not understand in any way with version R4. Let's go back to the older version which worked for me. men interested in gives an error why
dialogue sewn into your mod code inserted as include this error generates when you press 1 button (spawn) everything else works fine (dialogue works everything works but this error prevents...) [19:29:41] [debug] Run time error 4: "Array index out of bounds" [19:29:41] [debug] Accessing element at negative index -1 [19:29:41] [debug] AMX backtrace: [19:29:41] [debug] #0 00018f48 in public OnPlayerClickTextDraw (0, 65535) from PPC_Trucking.amx https://pp.vk.me/c622225/v622225296/...gYOuO0qGPU.jpg still a problem with buttons... |
1. How to display the text as in this screenshot? http://i.imgur.com/9c8h16r.png
2. When will the upgrade? 3. Bug. http://i.imgur.com/xiMy6qY.png pawn Код:
|
CMD:test(playerid, params[]) {
new PlayerText:test[MAX_PLAYERS];
test[playerid] = PlayerText:INVALID_TEXT_DRAW;
return 1;
}
what I can not understand in any way with version R4. Let's go back to the older version which worked for me. men interested in gives an error why
dialogue sewn into your mod code inserted as include this error generates when you press 1 button (spawn) everything else works fine (dialogue works everything works but this error prevents...) [19:29:41] [debug] Run time error 4: "Array index out of bounds" [19:29:41] [debug] Accessing element at negative index -1 [19:29:41] [debug] AMX backtrace: [19:29:41] [debug] #0 00018f48 in public OnPlayerClickTextDraw (0, 65535) from PPC_Trucking.amx https://pp.vk.me/c622225/v622225296/...gYOuO0qGPU.jpg still a problem with buttons... |