Posts: 3,324
Threads: 96
Joined: Sep 2013
Quote:
Originally Posted by Tiddles
White/Black/Hispanic/Asian variants for cop skins, and also female variants.
For example, with the LV cop skin, there is only a white male and a white female being added, I'm suggesting we get a black LV cop skin added also.
Hopefully something similar for the blue security guard skin, firemen, paramedics, and doctor skins.
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This will not happen. If it did there would have to be skin variants for every race because SA-MP is a worldwide community.
Posts: 4,049
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27.03.2015, 02:00
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Последний раз редактировалось n0minal; 27.03.2015 в 03:36.
Причина: wrong year
)
More realism for a 2004* game?
Posts: 3,324
Threads: 96
Joined: Sep 2013
Quote:
Originally Posted by Felipe_Freeze
More Skins !
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How will he know what kind of skins you want? Tell him!
My skin suggestions: Alien and Zombie. That's it. The two most wanted skins in the history of SA-MP. Feel free to differ, but I believe at least 3/4 of the community has wanted one or the other in the past.
Posts: 3,324
Threads: 96
Joined: Sep 2013
Quote:
Originally Posted by AIped
So true!
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Since someone agreed, I also suggest adding 2 or 3 zombie animations (I think the same animations would also apply for aliens): walking, limping, mauling, chewing, and scratching (didn't plan on listing 5 at first, just take your picks :P).
Posts: 213
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27.03.2015, 12:37
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Последний раз редактировалось T-N-Z; 27.03.2015 в 13:07.
)
Female versions of these skins would be nice:
- Female S.W.A.T (Something like on picture above)
- Female Firefighter
- Female Biker
- Female Pilot (Stewardess)
Posts: 2,524
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I don't think new objects are needed. The mod has grown too big in filesize and most of that portion is from the big custom IMG files. Please, make real updates instead of bloating this beautiful mod with new skins and new objects.
Posts: 3,324
Threads: 96
Joined: Sep 2013
Quote:
Originally Posted by Will77
Sure, we can always mod or apply different textures, but more variants, even if it's only a difference in color would be nice. People could mod as necessary afterwards but atm we only have two, this and the swat one.
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SetPlayerAttachedObject(playerid, index, modelid, bone, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ,
materialcolor1, materialcolor2)
EDIT: Honestly, I never noticed the materialcolor2 parameter. And I really hope to see my skin suggestions from above^.