17.03.2015, 19:07
Hi there,
Does anyone know of a way in which I can play two or more soundid's at the same time with PlayerPlaySound?
In single player if a sound played whilst another was currently active (like a siren) the first sound will play quieter and then continue on full volume once the overlapping soundid has finished.
I have tried to re-create the above using timers but it's just terrible.
Edit: maybe this would be better suited in the scripting help section, if an admin could move it please.
Does anyone know of a way in which I can play two or more soundid's at the same time with PlayerPlaySound?
In single player if a sound played whilst another was currently active (like a siren) the first sound will play quieter and then continue on full volume once the overlapping soundid has finished.
I have tried to re-create the above using timers but it's just terrible.
Edit: maybe this would be better suited in the scripting help section, if an admin could move it please.