[FilterScript] [FS] Backwards's Vehicle System - Speedometer and Vehicle Health-
#21

Sug , add a km/h version. Most of us are europeans whith km/h speedo type.
Reply
#22

Would be better if it displayed in mph and in km/h both at the same time, or a toggle with a command
Reply
#23

Under the function where it gets the player's speed, you can change the type of speed to km.
Reply
#24

Reupload pastebin link!
Reply
#25

Quote:
Originally Posted by ShadowMcFartPants!
Reupload pastebin link!
Done
Reply
#26

no need for the .inc shit, just take out the last line and if you carn't do it i will re-write your code so you don't need it?
Reply
#27

Im gonna rewrite this in a little bit without the inc. Ill also make it a little bit more efficient.
Reply
#28

cool
Reply
#29

Quote:
Originally Posted by Backwardsman97
Im gonna rewrite this in a little bit without the inc. Ill also make it a little bit more efficient.
You maybe could add kilometers/per hour too then?
Reply
#30

Good job. Thx
Reply
#31

Nice
Reply
#32

What Is The Problem?



Reply
#33

seems to mee like you have some other textdraws... and when you have done /rcon gmx or restarted the server, they have messed each other up... so, either use a filterscript and dont load it untill you getinto the server and doo /rcon loadfs or make a stupid textdraw like ahead of all of the others

Код:
new Text:stupid;
new Text:alloftheotherones;

OnGamemodeinit() {

stupid = TextDrawCreate(rawrrawrrawr)
alloftheotherones = TextDrawCreate(decentplaces)
i thinks if you doo that properly it should work xD
Reply
#34

Pretty cool.
Reply
#35

Cool Tanks XD
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)