27.09.2014, 18:16
(
Последний раз редактировалось X337; 09.12.2015 в 04:21.
)
-...0
if (PlayerInfo[i][pHoldup] == 1) { DisablePlayerCheckpoint(HoldupCheckpoint[i]); new Houseid = PlayerInfo[i][pLastOutSideID]; HouseData[Houseid][h_Robberies] ++; HouseData[Houseid][h_RobWaitTime] = 60; PlayerInfo[i][pHoldupWaitTime] = 60; format(string, sizeof(string), "Attention All Units! %s Has Been Robbed By %s (%d).",PlayerInfo[i][pLocation],PlayerInfo[i][pName],i); SendClientMessageToTeam(TEAM_LAW,COLOR_DISPATCH, string); format(string, sizeof(string), "Holdup Complete. You Have Robbed $%d From The %s.",PlayerInfo[i][pHoldupAmount] ,HouseInfo[Houseid][h_HouseIntName]); SendClientMessage(i, COLOR_SERVER_HELP_MSG, string); format(string, sizeof(string), "~w~HOLDUP COMPLETE~n~~y~ROBBED $%d",PlayerInfo[i][pHoldupAmount]); GameTextForPlayer(i,string, 5000, 3); GivePlayerCash(i, PlayerInfo[i][pHoldupAmount]); PlayerInfo[i][pEarnings] += PlayerInfo[i][pHoldupAmount]; format(string, sizeof(string), "Crime: Robbery"); ReportCrimeTOPolice(i,string); ServerInfo[sCityHoldups]++; PlayerInfo[i][pMission] = 0; PlayerInfo[i][pHoldup] = 0; PlayerInfo[i][pHoldupAmount] = 0; SetPlayerScore(i,GetPlayerScore(i) + 1); DestroyPlayerObject(playerid, 1829); }