Код:
if (PlayerInfo[i][pHoldup] == 1)
{
DisablePlayerCheckpoint(HoldupCheckpoint[i]);
new Houseid = PlayerInfo[i][pLastOutSideID];
HouseData[Houseid][h_Robberies] ++;
HouseData[Houseid][h_RobWaitTime] = 60;
PlayerInfo[i][pHoldupWaitTime] = 60;
format(string, sizeof(string), "Attention All Units! %s Has Been Robbed By %s (%d).",PlayerInfo[i][pLocation],PlayerInfo[i][pName],i);
SendClientMessageToTeam(TEAM_LAW,COLOR_DISPATCH, string);
format(string, sizeof(string), "Holdup Complete. You Have Robbed $%d From The %s.",PlayerInfo[i][pHoldupAmount] ,HouseInfo[Houseid][h_HouseIntName]);
SendClientMessage(i, COLOR_SERVER_HELP_MSG, string);
format(string, sizeof(string), "~w~HOLDUP COMPLETE~n~~y~ROBBED $%d",PlayerInfo[i][pHoldupAmount]);
GameTextForPlayer(i,string, 5000, 3);
GivePlayerCash(i, PlayerInfo[i][pHoldupAmount]);
PlayerInfo[i][pEarnings] += PlayerInfo[i][pHoldupAmount];
format(string, sizeof(string), "Crime: Robbery");
ReportCrimeTOPolice(i,string);
ServerInfo[sCityHoldups]++;
PlayerInfo[i][pMission] = 0;
PlayerInfo[i][pHoldup] = 0;
PlayerInfo[i][pHoldupAmount] = 0;
SetPlayerScore(i,GetPlayerScore(i) + 1);
DestroyPlayerObject(playerid, 1829);
}