Help [+rep]
#1

I try to create system destroyobject and create object when using command. All work is cool but when using they make crash game, anyone can help me fix dat. Thanks you

stock makeaobject()
{
newbobject[1] = CreateDynamicObject(9530, 1240.20630, -1340.18872, 0.00000, 0.00000, 0.00000, -20.00000);
newbobject[2] = CreateDynamicObject(9530, 1147.01379, -1284.81775, 0.00000, 0.00000, 0.00000, 180.00000);
newbobject[3] = CreateDynamicObject(5794, 1193.99146, -1346.76270, 9.75420, 0.00000, 10.44000, 0.00000);
newbobject[4] = CreateDynamicObject(5794, 1206.71228, -1385.13586, 10.67420, 0.00000, 5.00000, 50.00000);
newbobject[5] = CreateDynamicObject(3865, 1192.35791, -1289.49316, 8.76400, 0.00000, 0.00000, 0.00000);
newbobject[6] = CreateDynamicObject(9530, 1145.88892, -1264.81226, 0.00000, 0.00000, 0.00000, 90.00000);
newbobject[7] = CreateDynamicObject(7916, 1189.33411, -1299.21692, 7.49870, 0.00000, 0.00000, 0.00000);
newbobject[8] = CreateDynamicObject(3865, 1201.29492, -1286.94983, 9.52400, 0.00000, 0.00000, 10.00000);
newbobject[9] = CreateDynamicObject(3865, 1212.51489, -1286.30029, 10.28400, 0.00000, 0.00000, 10.00000);
newbobject[10] = CreateDynamicObject(12814, 1201.08630, -1290.55200, -2.68000, 0.00000, 90.00000, -90.00000);
newbobject[11] = CreateDynamicObject(6964, 1200.30432, -1298.27234, 6.97740, 0.00000, 0.00000, 0.00000);
newbobject[12] = CreateDynamicObject(6964, 1166.39502, -1344.18201, 7.97740, 0.00000, 0.00000, 0.00000);
newbobject[13] = CreateDynamicObject(6964, 1188.24976, -1299.51782, 6.97740, 0.00000, 0.00000, 0.00000);
newbobject[14] = CreateDynamicObject(6964, 1209.33240, -1291.37061, 6.95740, 0.00000, 0.00000, 0.00000);
newbobject[15] = CreateDynamicObject(12814, 1185.26257, -1297.62610, -2.46000, 0.00000, 90.00000, 0.00000);
newbobject[16] = CreateDynamicObject(898, 1186.93066, -1303.33435, 6.63000, 0.00000, 0.00000, 0.00000);
newbobject[17] = CreateDynamicObject(898, 1193.00439, -1303.66064, 6.63000, 0.00000, 0.00000, 0.00000);
newbobject[18] = CreateDynamicObject(898, 1202.46216, -1304.24719, 5.21000, 0.00000, 0.00000, 0.00000);
newbobject[21] = CreateDynamicObject(12814, 1195.16504, -1385.11707, -2.44000, 0.00000, 90.00000, 90.00000);
newbobject[22] = CreateDynamicObject(6099, 1206.86633, -1449.62219, 25.00000, 0.00000, -30.00000, 0.00000);
newbobject[23] = CreateDynamicObject(12814, 1219.18018, -1450.85120, 12.33690, 0.00000, 0.00000, 0.00000);
newbobject[24] = CreateDynamicObject(9530, 1203.60461, -1421.85522, 5.10000, 0.00000, 0.00000, 150.00000);
newbobject[25] = CreateDynamicObject(898, 1219.04773, -1334.77759, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[26] = CreateDynamicObject(898, 1206.73108, -1333.86865, 13.96000, 0.00000, 0.00000, 0.00000);
newbobject[27] = CreateDynamicObject(898, 1195.59912, -1331.54797, 13.96000, 0.00000, 0.00000, 0.00000);
newbobject[28] = CreateDynamicObject(898, 1228.34094, -1340.08496, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[29] = CreateDynamicObject(898, 1242.13196, -1344.36804, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[30] = CreateDynamicObject(898, 1215.15173, -1490.47986, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[31] = CreateDynamicObject(898, 1222.99451, -1482.21497, 15.00000, 0.00000, 0.00000, 0.00000);
return 1;
}

stock destroyoldobject()
{
new playerid;
RemoveBuildingForPlayer(playerid, 6109, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 6195, 1236.5234, -1488.1641, 40.6875, 0.25);
RemoveBuildingForPlayer(playerid, 6099, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 5919, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1383.2734, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1350.4141, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1367.3828, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1320.8594, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 5794, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1337.8359, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1299.7422, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1304.9688, 15.7734, 0.25);
return 1;
}
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#2

Update streamer plugin and recompie script
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#3

pawn Код:
stock destroyoldobject(playerid)
{
RemoveBuildingForPlayer(playerid, 6109, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 6195, 1236.5234, -1488.1641, 40.6875, 0.25);
RemoveBuildingForPlayer(playerid, 6099, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 5919, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1383.2734, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1350.4141, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1367.3828, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1320.8594, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 5794, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1337.8359, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1299.7422, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1304.9688, 15.7734, 0.25);
return 1;
}
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#4

forget, im added streamer plugin in my base gamemode for createdynamibobject, but when test in game, they make a crash. So what can i do for fix that
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#5

anyone ?
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#6

Did you recompile your gamemode and did you add streamer in plugins in server.cfg?
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#7

yes im added streamer plugins in server.cfg but now i try to fix they can't work. Crash is fixed but Funtion create object can't not working
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#8

Where you use this stock?
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