Help [+rep] -
ScorpiusMalfoy - 10.08.2014
I try to create system destroyobject and create object when using command. All work is cool but when using they make crash game, anyone can help me fix dat. Thanks you
stock makeaobject()
{
newbobject[1] = CreateDynamicObject(9530, 1240.20630, -1340.18872, 0.00000, 0.00000, 0.00000, -20.00000);
newbobject[2] = CreateDynamicObject(9530, 1147.01379, -1284.81775, 0.00000, 0.00000, 0.00000, 180.00000);
newbobject[3] = CreateDynamicObject(5794, 1193.99146, -1346.76270, 9.75420, 0.00000, 10.44000, 0.00000);
newbobject[4] = CreateDynamicObject(5794, 1206.71228, -1385.13586, 10.67420, 0.00000, 5.00000, 50.00000);
newbobject[5] = CreateDynamicObject(3865, 1192.35791, -1289.49316, 8.76400, 0.00000, 0.00000, 0.00000);
newbobject[6] = CreateDynamicObject(9530, 1145.88892, -1264.81226, 0.00000, 0.00000, 0.00000, 90.00000);
newbobject[7] = CreateDynamicObject(7916, 1189.33411, -1299.21692, 7.49870, 0.00000, 0.00000, 0.00000);
newbobject[8] = CreateDynamicObject(3865, 1201.29492, -1286.94983, 9.52400, 0.00000, 0.00000, 10.00000);
newbobject[9] = CreateDynamicObject(3865, 1212.51489, -1286.30029, 10.28400, 0.00000, 0.00000, 10.00000);
newbobject[10] = CreateDynamicObject(12814, 1201.08630, -1290.55200, -2.68000, 0.00000, 90.00000, -90.00000);
newbobject[11] = CreateDynamicObject(6964, 1200.30432, -1298.27234, 6.97740, 0.00000, 0.00000, 0.00000);
newbobject[12] = CreateDynamicObject(6964, 1166.39502, -1344.18201, 7.97740, 0.00000, 0.00000, 0.00000);
newbobject[13] = CreateDynamicObject(6964, 1188.24976, -1299.51782, 6.97740, 0.00000, 0.00000, 0.00000);
newbobject[14] = CreateDynamicObject(6964, 1209.33240, -1291.37061, 6.95740, 0.00000, 0.00000, 0.00000);
newbobject[15] = CreateDynamicObject(12814, 1185.26257, -1297.62610, -2.46000, 0.00000, 90.00000, 0.00000);
newbobject[16] = CreateDynamicObject(898, 1186.93066, -1303.33435, 6.63000, 0.00000, 0.00000, 0.00000);
newbobject[17] = CreateDynamicObject(898, 1193.00439, -1303.66064, 6.63000, 0.00000, 0.00000, 0.00000);
newbobject[18] = CreateDynamicObject(898, 1202.46216, -1304.24719, 5.21000, 0.00000, 0.00000, 0.00000);
newbobject[21] = CreateDynamicObject(12814, 1195.16504, -1385.11707, -2.44000, 0.00000, 90.00000, 90.00000);
newbobject[22] = CreateDynamicObject(6099, 1206.86633, -1449.62219, 25.00000, 0.00000, -30.00000, 0.00000);
newbobject[23] = CreateDynamicObject(12814, 1219.18018, -1450.85120, 12.33690, 0.00000, 0.00000, 0.00000);
newbobject[24] = CreateDynamicObject(9530, 1203.60461, -1421.85522, 5.10000, 0.00000, 0.00000, 150.00000);
newbobject[25] = CreateDynamicObject(898, 1219.04773, -1334.77759, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[26] = CreateDynamicObject(898, 1206.73108, -1333.86865, 13.96000, 0.00000, 0.00000, 0.00000);
newbobject[27] = CreateDynamicObject(898, 1195.59912, -1331.54797, 13.96000, 0.00000, 0.00000, 0.00000);
newbobject[28] = CreateDynamicObject(898, 1228.34094, -1340.08496, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[29] = CreateDynamicObject(898, 1242.13196, -1344.36804, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[30] = CreateDynamicObject(898, 1215.15173, -1490.47986, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[31] = CreateDynamicObject(898, 1222.99451, -1482.21497, 15.00000, 0.00000, 0.00000, 0.00000);
return 1;
}
stock destroyoldobject()
{
new playerid;
RemoveBuildingForPlayer(playerid, 6109, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 6195, 1236.5234, -1488.1641, 40.6875, 0.25);
RemoveBuildingForPlayer(playerid, 6099, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 5919, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1383.2734, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1350.4141, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1367.3828, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1320.8594, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 5794, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1337.8359, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1299.7422, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1304.9688, 15.7734, 0.25);
return 1;
}
Re: Help [+rep] -
Spartaaaaa - 10.08.2014
Update streamer plugin and recompie script
Re: Help [+rep] -
[XST]O_x - 10.08.2014
pawn Код:
stock destroyoldobject(playerid)
{
RemoveBuildingForPlayer(playerid, 6109, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 6195, 1236.5234, -1488.1641, 40.6875, 0.25);
RemoveBuildingForPlayer(playerid, 6099, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 5919, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1383.2734, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1350.4141, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1367.3828, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1320.8594, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 5794, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1337.8359, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1299.7422, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1304.9688, 15.7734, 0.25);
return 1;
}
Re: Help [+rep] -
ScorpiusMalfoy - 10.08.2014
forget, im added streamer plugin in my base gamemode for createdynamibobject, but when test in game, they make a crash. So what can i do for fix that
Re: Help [+rep] -
ScorpiusMalfoy - 10.08.2014
anyone ?
Re: Help [+rep] -
Stanford - 10.08.2014
Did you recompile your gamemode and did you add streamer in plugins in server.cfg?
Re: Help [+rep] -
ScorpiusMalfoy - 10.08.2014
yes im added streamer plugins in server.cfg but now i try to fix they can't work. Crash is fixed but Funtion create object can't not working
Re: Help [+rep] -
dirigent00 - 10.08.2014
Where you use this stock?