10.08.2014, 04:27
I try to create system destroyobject and create object when using command. All work is cool but when using they make crash game, anyone can help me fix dat. Thanks you
stock makeaobject()
{
newbobject[1] = CreateDynamicObject(9530, 1240.20630, -1340.18872, 0.00000, 0.00000, 0.00000, -20.00000);
newbobject[2] = CreateDynamicObject(9530, 1147.01379, -1284.81775, 0.00000, 0.00000, 0.00000, 180.00000);
newbobject[3] = CreateDynamicObject(5794, 1193.99146, -1346.76270, 9.75420, 0.00000, 10.44000, 0.00000);
newbobject[4] = CreateDynamicObject(5794, 1206.71228, -1385.13586, 10.67420, 0.00000, 5.00000, 50.00000);
newbobject[5] = CreateDynamicObject(3865, 1192.35791, -1289.49316, 8.76400, 0.00000, 0.00000, 0.00000);
newbobject[6] = CreateDynamicObject(9530, 1145.88892, -1264.81226, 0.00000, 0.00000, 0.00000, 90.00000);
newbobject[7] = CreateDynamicObject(7916, 1189.33411, -1299.21692, 7.49870, 0.00000, 0.00000, 0.00000);
newbobject[8] = CreateDynamicObject(3865, 1201.29492, -1286.94983, 9.52400, 0.00000, 0.00000, 10.00000);
newbobject[9] = CreateDynamicObject(3865, 1212.51489, -1286.30029, 10.28400, 0.00000, 0.00000, 10.00000);
newbobject[10] = CreateDynamicObject(12814, 1201.08630, -1290.55200, -2.68000, 0.00000, 90.00000, -90.00000);
newbobject[11] = CreateDynamicObject(6964, 1200.30432, -1298.27234, 6.97740, 0.00000, 0.00000, 0.00000);
newbobject[12] = CreateDynamicObject(6964, 1166.39502, -1344.18201, 7.97740, 0.00000, 0.00000, 0.00000);
newbobject[13] = CreateDynamicObject(6964, 1188.24976, -1299.51782, 6.97740, 0.00000, 0.00000, 0.00000);
newbobject[14] = CreateDynamicObject(6964, 1209.33240, -1291.37061, 6.95740, 0.00000, 0.00000, 0.00000);
newbobject[15] = CreateDynamicObject(12814, 1185.26257, -1297.62610, -2.46000, 0.00000, 90.00000, 0.00000);
newbobject[16] = CreateDynamicObject(898, 1186.93066, -1303.33435, 6.63000, 0.00000, 0.00000, 0.00000);
newbobject[17] = CreateDynamicObject(898, 1193.00439, -1303.66064, 6.63000, 0.00000, 0.00000, 0.00000);
newbobject[18] = CreateDynamicObject(898, 1202.46216, -1304.24719, 5.21000, 0.00000, 0.00000, 0.00000);
newbobject[21] = CreateDynamicObject(12814, 1195.16504, -1385.11707, -2.44000, 0.00000, 90.00000, 90.00000);
newbobject[22] = CreateDynamicObject(6099, 1206.86633, -1449.62219, 25.00000, 0.00000, -30.00000, 0.00000);
newbobject[23] = CreateDynamicObject(12814, 1219.18018, -1450.85120, 12.33690, 0.00000, 0.00000, 0.00000);
newbobject[24] = CreateDynamicObject(9530, 1203.60461, -1421.85522, 5.10000, 0.00000, 0.00000, 150.00000);
newbobject[25] = CreateDynamicObject(898, 1219.04773, -1334.77759, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[26] = CreateDynamicObject(898, 1206.73108, -1333.86865, 13.96000, 0.00000, 0.00000, 0.00000);
newbobject[27] = CreateDynamicObject(898, 1195.59912, -1331.54797, 13.96000, 0.00000, 0.00000, 0.00000);
newbobject[28] = CreateDynamicObject(898, 1228.34094, -1340.08496, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[29] = CreateDynamicObject(898, 1242.13196, -1344.36804, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[30] = CreateDynamicObject(898, 1215.15173, -1490.47986, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[31] = CreateDynamicObject(898, 1222.99451, -1482.21497, 15.00000, 0.00000, 0.00000, 0.00000);
return 1;
}
stock destroyoldobject()
{
new playerid;
RemoveBuildingForPlayer(playerid, 6109, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 6195, 1236.5234, -1488.1641, 40.6875, 0.25);
RemoveBuildingForPlayer(playerid, 6099, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 5919, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1383.2734, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1350.4141, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1367.3828, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1320.8594, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 5794, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1337.8359, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1299.7422, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1304.9688, 15.7734, 0.25);
return 1;
}
stock makeaobject()
{
newbobject[1] = CreateDynamicObject(9530, 1240.20630, -1340.18872, 0.00000, 0.00000, 0.00000, -20.00000);
newbobject[2] = CreateDynamicObject(9530, 1147.01379, -1284.81775, 0.00000, 0.00000, 0.00000, 180.00000);
newbobject[3] = CreateDynamicObject(5794, 1193.99146, -1346.76270, 9.75420, 0.00000, 10.44000, 0.00000);
newbobject[4] = CreateDynamicObject(5794, 1206.71228, -1385.13586, 10.67420, 0.00000, 5.00000, 50.00000);
newbobject[5] = CreateDynamicObject(3865, 1192.35791, -1289.49316, 8.76400, 0.00000, 0.00000, 0.00000);
newbobject[6] = CreateDynamicObject(9530, 1145.88892, -1264.81226, 0.00000, 0.00000, 0.00000, 90.00000);
newbobject[7] = CreateDynamicObject(7916, 1189.33411, -1299.21692, 7.49870, 0.00000, 0.00000, 0.00000);
newbobject[8] = CreateDynamicObject(3865, 1201.29492, -1286.94983, 9.52400, 0.00000, 0.00000, 10.00000);
newbobject[9] = CreateDynamicObject(3865, 1212.51489, -1286.30029, 10.28400, 0.00000, 0.00000, 10.00000);
newbobject[10] = CreateDynamicObject(12814, 1201.08630, -1290.55200, -2.68000, 0.00000, 90.00000, -90.00000);
newbobject[11] = CreateDynamicObject(6964, 1200.30432, -1298.27234, 6.97740, 0.00000, 0.00000, 0.00000);
newbobject[12] = CreateDynamicObject(6964, 1166.39502, -1344.18201, 7.97740, 0.00000, 0.00000, 0.00000);
newbobject[13] = CreateDynamicObject(6964, 1188.24976, -1299.51782, 6.97740, 0.00000, 0.00000, 0.00000);
newbobject[14] = CreateDynamicObject(6964, 1209.33240, -1291.37061, 6.95740, 0.00000, 0.00000, 0.00000);
newbobject[15] = CreateDynamicObject(12814, 1185.26257, -1297.62610, -2.46000, 0.00000, 90.00000, 0.00000);
newbobject[16] = CreateDynamicObject(898, 1186.93066, -1303.33435, 6.63000, 0.00000, 0.00000, 0.00000);
newbobject[17] = CreateDynamicObject(898, 1193.00439, -1303.66064, 6.63000, 0.00000, 0.00000, 0.00000);
newbobject[18] = CreateDynamicObject(898, 1202.46216, -1304.24719, 5.21000, 0.00000, 0.00000, 0.00000);
newbobject[21] = CreateDynamicObject(12814, 1195.16504, -1385.11707, -2.44000, 0.00000, 90.00000, 90.00000);
newbobject[22] = CreateDynamicObject(6099, 1206.86633, -1449.62219, 25.00000, 0.00000, -30.00000, 0.00000);
newbobject[23] = CreateDynamicObject(12814, 1219.18018, -1450.85120, 12.33690, 0.00000, 0.00000, 0.00000);
newbobject[24] = CreateDynamicObject(9530, 1203.60461, -1421.85522, 5.10000, 0.00000, 0.00000, 150.00000);
newbobject[25] = CreateDynamicObject(898, 1219.04773, -1334.77759, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[26] = CreateDynamicObject(898, 1206.73108, -1333.86865, 13.96000, 0.00000, 0.00000, 0.00000);
newbobject[27] = CreateDynamicObject(898, 1195.59912, -1331.54797, 13.96000, 0.00000, 0.00000, 0.00000);
newbobject[28] = CreateDynamicObject(898, 1228.34094, -1340.08496, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[29] = CreateDynamicObject(898, 1242.13196, -1344.36804, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[30] = CreateDynamicObject(898, 1215.15173, -1490.47986, 15.00000, 0.00000, 0.00000, 0.00000);
newbobject[31] = CreateDynamicObject(898, 1222.99451, -1482.21497, 15.00000, 0.00000, 0.00000, 0.00000);
return 1;
}
stock destroyoldobject()
{
new playerid;
RemoveBuildingForPlayer(playerid, 6109, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 6195, 1236.5234, -1488.1641, 40.6875, 0.25);
RemoveBuildingForPlayer(playerid, 6099, 1219.8984, -1449.4375, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 5919, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1383.2734, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1350.4141, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1367.3828, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1320.8594, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 5794, 1200.9063, -1337.9922, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1337.8359, 15.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1299.7422, 15.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1210.8047, -1304.9688, 15.7734, 0.25);
return 1;
}