How to convert this back?
#1

Hey Guyz,
Iґve a big problem....I lost my pwn of my gamemode with all my maps...now i tried to decompile it with easy deamx..but now my maps are in this format:
Код:
function1B0(18450, 3298600346, 3299443570, 1155174261, 0, 1104938009, 0, 1125515264);
I want it in MidoStream format... Can someone help me? its realy important...i dont want to loose 2000 objects :O
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#2

That's the main problem of DeAMX. It gives random names to functions and it can't distinguish between float and integer numbers, so it's a bit confusing. And if you DeAMX gamemode which had more than 500 lines in .pwn it probably won't compile without errors.
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#3

Don`t use converters.
They sucks!
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#4

http://www.convertffs.com/

That works with the object you gave.

Oh, but your decimal places are gone.. Unless you intended for the map to be WAAYY off the map.
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#5

Quote:
Originally Posted by Weirdosport
http://www.convertffs.com/

That works with the object you gave.
Erm, he's talking about .amx to .pwn, not object formats.
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#6

Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by Weirdosport
http://www.convertffs.com/

That works with the object you gave.
Erm, he's talking about .amx to .pwn, not object formats.
He DeAMX'ed it and got a load of gibberish,now he needs to convert that to sa-mp objects.
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#7

omg ... i think the coords are broken...no (.) in it
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#8

Quote:
Originally Posted by SEC
omg ... i think the coords are broken...no (.) in it
DeAMX can't distinguish between integer and float numbers.


Quote:
Originally Posted by Weirdosport
He DeAMX'ed it and got a load of gibberish,now he needs to convert that to sa-mp objects.
So you're saying he can convert this:
pawn Код:
function1B0(18450, 3298600346, 3299443570, 1155174261, 0, 1104938009, 0, 1125515264);
to normal sa-mp object format?
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#9

Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by SEC
omg ... i think the coords are broken...no (.) in it
DeAMX can't distinguish between integer and float numbers.


Quote:
Originally Posted by Weirdosport
He DeAMX'ed it and got a load of gibberish,now he needs to convert that to sa-mp objects.
So you're saying he can convert this:
pawn Код:
function1B0(18450, 3298600346, 3299443570, 1155174261, 0, 1104938009, 0, 1125515264);
to normal sa-mp object format?
The converter will change the heading to the one he wants and put the draw distance in, but it cant put the decimal place in. You'll either have to re-plot the objects or manually put the places in, whichever is quickest..
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#10

Hey,why you need converter? You steal gamemode from someone?
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