How to convert this back? -
SEC - 06.06.2009
Hey Guyz,
Iґve a big problem....I lost my pwn of my gamemode with all my maps...now i tried to decompile it with easy deamx..but now my maps are in this format:
Код:
function1B0(18450, 3298600346, 3299443570, 1155174261, 0, 1104938009, 0, 1125515264);
I want it in MidoStream format... Can someone help me? its realy important...i dont want to loose 2000 objects :O
Re: How to convert this back? -
Correlli - 06.06.2009
That's the main problem of DeAMX. It gives random names to functions and it can't distinguish between float and integer numbers, so it's a bit confusing. And if you DeAMX gamemode which had more than 500 lines in .pwn it probably won't compile without errors.
Re: How to convert this back? -
Luka P. - 06.06.2009
Don`t use converters.
They sucks!
Re: How to convert this back? -
Weirdosport - 06.06.2009
http://www.convertffs.com/
That works with the object you gave.
Oh, but your decimal places are gone.. Unless you intended for the map to be WAAYY off the map.
Re: How to convert this back? -
Correlli - 06.06.2009
Quote:
Originally Posted by Weirdosport
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Erm, he's talking about .amx to .pwn, not object formats.
Re: How to convert this back? -
Weirdosport - 06.06.2009
Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by Weirdosport
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Erm, he's talking about .amx to .pwn, not object formats.
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He DeAMX'ed it and got a load of gibberish,now he needs to convert that to sa-mp objects.
Re: How to convert this back? -
SEC - 06.06.2009
omg ... i think the coords are broken...no (.) in it
Re: How to convert this back? -
Correlli - 06.06.2009
Quote:
Originally Posted by SEC
omg ... i think the coords are broken...no (.) in it 
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DeAMX can't distinguish between integer and float numbers.
Quote:
Originally Posted by Weirdosport
He DeAMX'ed it and got a load of gibberish,now he needs to convert that to sa-mp objects.
|
So you're saying he can convert this:
pawn Код:
function1B0(18450, 3298600346, 3299443570, 1155174261, 0, 1104938009, 0, 1125515264);
to normal sa-mp object format?
Re: How to convert this back? -
Weirdosport - 06.06.2009
Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by SEC
omg ... i think the coords are broken...no (.) in it 
|
DeAMX can't distinguish between integer and float numbers.
Quote:
Originally Posted by Weirdosport
He DeAMX'ed it and got a load of gibberish,now he needs to convert that to sa-mp objects.
|
So you're saying he can convert this:
pawn Код:
function1B0(18450, 3298600346, 3299443570, 1155174261, 0, 1104938009, 0, 1125515264);
to normal sa-mp object format?
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The converter will change the heading to the one he wants and put the draw distance in, but it cant put the decimal place in. You'll either have to re-plot the objects or manually put the places in, whichever is quickest..
Re: How to convert this back? -
Luka P. - 06.06.2009
Hey,why you need converter? You steal gamemode from someone?