Playerobjects - IDs?
#1

Do playerobjects use the same "pool" as regular objects?
For example if you spawn 100 playerobjects and 900 objects, have you reached the 1000 object limit?
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#2

Quote:
Originally Posted by RedFusion
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Do playerobjects use the same "pool" as regular objects?
For example if you spawn 100 playerobjects and 900 objects, have you reached the 1000 object limit?
I couldn't find any documentation that would say otherwise.
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#3

Yes, all objects count towards the limit. Unless you are using a streamer (obviously), which may be more effective in player objects for this case.
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#4

Thank you for the straightforward answer.
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