Playerobjects - IDs? - Printable Version
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Playerobjects - IDs? -
RedFusion - 02.06.2014
Do playerobjects use the same "pool" as regular objects?
For example if you spawn 100 playerobjects and 900 objects, have you reached the 1000 object limit?
Re: Playerobjects - IDs? -
Aerotactics - 02.06.2014
Quote:
Originally Posted by RedFusion
Do playerobjects use the same "pool" as regular objects?
For example if you spawn 100 playerobjects and 900 objects, have you reached the 1000 object limit?
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I couldn't find any documentation that would say otherwise.
Re: Playerobjects - IDs? -
Threshold - 02.06.2014
Yes, all objects count towards the limit. Unless you are using a streamer (obviously), which may be more effective in player objects for this case.
Re: Playerobjects - IDs? -
RedFusion - 03.06.2014
Thank you for the straightforward answer.