TogglePlayerControllable
#1

When player threw some weapon (grenade, teargas or molotov), projectile will dissapear as soon as they get frozen with TogglePlayerControllable.

Let's say I threw teargas on the ground, and I freeze myself as soon as teargas started spreading the gas. In that point, teargas dissapears from the ground.
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#2

It dissapears only in your screen maybe but for others it might be there?

Check i never noticed nor checked.
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#3

Just tested with my friend. Whenever I got frozen, the smoke bomb or whatever else dissapears, same happens to the other person if he's getting frozen, the weapon thrown by other player dissapears.
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#4

Quote:
Originally Posted by Riddick94
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Just tested with my friend. Whenever I got frozen, the smoke bomb or whatever else dissapears, same happens to the other person if he's getting frozen, the weapon thrown by other player dissapears.
Nope, You didn't get.

I meant to say test like that, You freeze yourself and ask other llayer that is he/she able to see your teargas or whatever.
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#5

Weapon dissapears. Test it on your own.
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#6

isn't onplayerupdate slowed when that function is called?
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