TogglePlayerControllable - Printable Version
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+--- Thread: TogglePlayerControllable (
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TogglePlayerControllable -
Riddick94 - 27.04.2014
When player threw some weapon (grenade, teargas or molotov), projectile will dissapear as soon as they get frozen with TogglePlayerControllable.
Let's say I threw teargas on the ground, and I freeze myself as soon as teargas started spreading the gas. In that point, teargas dissapears from the ground.
Re: TogglePlayerControllable -
Bingo - 28.04.2014
It dissapears only in your screen
maybe but for others it might be there?
Check i never noticed nor checked.
Re: TogglePlayerControllable -
Riddick94 - 30.04.2014
Just tested with my friend. Whenever I got frozen, the smoke bomb or whatever else dissapears, same happens to the other person if he's getting frozen, the weapon thrown by other player dissapears.
Re: TogglePlayerControllable -
Bingo - 30.04.2014
Quote:
Originally Posted by Riddick94
Just tested with my friend. Whenever I got frozen, the smoke bomb or whatever else dissapears, same happens to the other person if he's getting frozen, the weapon thrown by other player dissapears.
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Nope, You didn't get.
I meant to say test like that, You freeze yourself and ask other llayer that is he/she able to see your teargas or whatever.
Re: TogglePlayerControllable -
Riddick94 - 30.04.2014
Weapon dissapears. Test it on your own.
Re: TogglePlayerControllable -
Kar - 01.05.2014
isn't onplayerupdate slowed when that function is called?