SetPlayerAttachedObject include
#1

Hi
Is there any include or something for SetPlayerAttachedObject for objects but - this object will be set with accurate coordinates and bone on player's body for all skins 0-299?
Example: backpack will set automaticcaly to whatever my skin on my back?

+REP
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#2

Doubt it, you'd probably have to get the offsets by yourself.

Check out https://sampwiki.blast.hk/wiki/EditObject.

I'd recommend storing the offsets for the object in an array.
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#3

The bad thing about SA:MP is they have not gone through all the skins, - for common player object offsets. You'll have to do it.
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#4

Quote:
Originally Posted by Snipa
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Doubt it, you'd probably have to get the offsets by yourself.

Check out https://sampwiki.blast.hk/wiki/EditObject.

I'd recommend storing the offsets for the object in an array.
I already have the 0.3e editor with EditObject function.

Btw i saw in other server that they made /tools command and you choose a object to attach on your body in a dialog, then you choose bone and then its set exactly on your body whatever your skin. (From there i took the idea)

So how do i should do it? Adjust each skin for each object? I have about 50+

Is there any editor to save coordinates + objectid and i need only cooy-paste?
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