AntiWeapon
#1

Can someone tell me godd antiweapon?
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#2

you could disable every single weapon. would take very long though
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#3

how to disable ?
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#4

SetDisabledWeapons(then weapon Id's here)


example:

SetDisabledWeapons(43,44,45);
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#5

it work?!?!?!?! i dont test it. later imma goto test.
this
Quote:

SetDisabledWeapons(43,44,45);

where put under gamemodeinit right?!
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#6

well, why not put under onplayerupdate, ResetPlayerWeapons(playerid); then even if they have a weapon they cant use it for long, or you could use SetTimer for when the player connects and do the same.
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#7

SetDisabledWeapons was removed on 0.3.

https://sampwiki.blast.hk/wiki/SetDisabledWeapons

I did something like that a few days ago: https://sampforum.blast.hk/showthread.php?tid=298040
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