AntiWeapon - Printable Version
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+--- Thread: AntiWeapon (
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AntiWeapon -
[LNL]Remulis - 16.05.2009
Can someone tell me godd antiweapon?
Re: AntiWeapon -
BP13 - 16.05.2009
you could disable every single weapon. would take very long though
Re: AntiWeapon -
[LNL]Remulis - 16.05.2009
how to disable ?
Re: AntiWeapon -
BP13 - 16.05.2009
SetDisabledWeapons(then weapon Id's here)
example:
SetDisabledWeapons(43,44,45);
Re: AntiWeapon -
ProdrifterX - 02.12.2011
it work?!?!?!?! i dont test it. later imma goto test.
this
Quote:
SetDisabledWeapons(43,44,45);
|
where put under gamemodeinit right?!
Re: AntiWeapon -
xMichaelx - 02.12.2011
well, why not put under onplayerupdate, ResetPlayerWeapons(playerid); then even if they have a weapon they cant use it for long, or you could use SetTimer for when the player connects and do the same.
Re: AntiWeapon -
CyNiC - 02.12.2011
SetDisabledWeapons was removed on 0.3.
https://sampwiki.blast.hk/wiki/SetDisabledWeapons
I did something like that a few days ago:
https://sampforum.blast.hk/showthread.php?tid=298040