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hi,
how can i decrease a checkpoint every 2 seconds?
lets say the cp has a radius of 100 at the beginning.
i tried but didnt work, cant i just decrease a float just like i would an integer?
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i tried to print the decreased radius in the ZONEFLASH2 timer and the value is decreasing.
But the checkpoint always stays the same.
Is there maybe a problem with setting a CP that shortly after another?
Normally it should get simply replaced by the new one as only one CP can be displayed at one time right?
i really dont knwo what mroe to do...
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try to destroy the checkpoint and make a new one at the same time with another radius
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It's a SA-MP bug, it doesn't work properly. The same thing happens with streamers.
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damn it...
I already suspected that...
Do you know what exactly the bug is?
Is there a getaround for this for example by Disabling the CP and make anohter time to set it with a smaller radius but slightly delayed from the CP Disable code?
thanks!